From 372bcef7401b19419c1c7ad77c45f796fafb3915 Mon Sep 17 00:00:00 2001 From: Harry Gunnarsson Date: Tue, 3 Jun 2025 18:24:01 -0400 Subject: [PATCH] Trivial fix for building example 'computecullandlod' for Android target. The constexpr looks wrong in the ANDROID compile-time switch --- examples/computecullandlod/computecullandlod.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/examples/computecullandlod/computecullandlod.cpp b/examples/computecullandlod/computecullandlod.cpp index 6cb5ae9e..adbd5b05 100644 --- a/examples/computecullandlod/computecullandlod.cpp +++ b/examples/computecullandlod/computecullandlod.cpp @@ -14,7 +14,7 @@ // Total number of objects (^3) in the scene #if defined(__ANDROID__) -constexpr auto OBJECT_COUNT 32; +constexpr auto OBJECT_COUNT = 32; #else constexpr auto OBJECT_COUNT = 64; #endif