diff --git a/data/shaders/indirectdraw/generate-spirv.bat b/data/shaders/indirectdraw/generate-spirv.bat new file mode 100644 index 00000000..b4a3cede --- /dev/null +++ b/data/shaders/indirectdraw/generate-spirv.bat @@ -0,0 +1,6 @@ +glslangvalidator -V ground.vert -o ground.vert.spv +glslangvalidator -V ground.frag -o ground.frag.spv +glslangvalidator -V indirectdraw.vert -o indirectdraw.vert.spv +glslangvalidator -V indirectdraw.frag -o indirectdraw.frag.spv +glslangvalidator -V skysphere.vert -o skysphere.vert.spv +glslangvalidator -V skysphere.frag -o skysphere.frag.spv \ No newline at end of file diff --git a/data/shaders/indirectdraw/ground.vert b/data/shaders/indirectdraw/ground.vert index 5bfc2a86..891f0c1e 100644 --- a/data/shaders/indirectdraw/ground.vert +++ b/data/shaders/indirectdraw/ground.vert @@ -30,6 +30,7 @@ void main() { outColor = inColor; outUV = inUV * 32.0; + outNormal = inNormal; vec4 pos = vec4(inPos.xyz, 1.0); diff --git a/data/shaders/indirectdraw/ground.vert.spv b/data/shaders/indirectdraw/ground.vert.spv index ae9542d1..4ed470bb 100644 Binary files a/data/shaders/indirectdraw/ground.vert.spv and b/data/shaders/indirectdraw/ground.vert.spv differ