Added gl_PerVertex out blocks to silence validation (Refs #277) [skip ci]

This commit is contained in:
saschawillems 2017-02-07 20:39:25 +01:00
parent f6d384d444
commit 89cc457ccc
8 changed files with 19 additions and 4 deletions

View file

@ -25,6 +25,11 @@ layout (location = 2) out vec3 outColor;
layout (location = 3) out vec4 outLightVec[lightCount];
out gl_PerVertex
{
vec4 gl_Position;
};
void main()
{
outNormal = inNormal;