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83eb3de1c0
commit
8ab69b84e0
6 changed files with 214 additions and 59 deletions
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@ -58,43 +58,6 @@ int32_t nextValuePair(std::stringstream *stream)
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return val;
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}
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void parsebmFont()
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{
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const char *filename = "../data/font.fnt";
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std::ifstream fstream(filename);
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assert(fstream.good());
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while (!fstream.eof())
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{
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std::string line;
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std::stringstream lineStream;
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std::getline(fstream, line);
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lineStream << line;
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std::string info;
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lineStream >> info;
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if (info == "char")
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{
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std::string pair;
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// char id
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uint32_t charid = nextValuePair(&lineStream);
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// Char properties
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fontChars[charid].x = nextValuePair(&lineStream);
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fontChars[charid].y = nextValuePair(&lineStream);
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fontChars[charid].width = nextValuePair(&lineStream);
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fontChars[charid].height = nextValuePair(&lineStream);
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fontChars[charid].xoffset = nextValuePair(&lineStream);
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fontChars[charid].yoffset = nextValuePair(&lineStream);
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fontChars[charid].xadvance = nextValuePair(&lineStream);
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fontChars[charid].page = nextValuePair(&lineStream);
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}
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}
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}
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class VulkanExample : public VulkanExampleBase
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{
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public:
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@ -179,14 +142,73 @@ public:
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vkFreeMemory(device, uniformData.vs.memory, nullptr);
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}
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// Basic parser fpr AngelCode bitmap font format files
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// See http://www.angelcode.com/products/bmfont/doc/file_format.html for details
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void parsebmFont()
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{
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std::string fileName = getAssetPath() + "font.fnt";
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#if defined(__ANDROID__)
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// Font description file is stored inside the apk
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// So we need to load it using the asset manager
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AAsset* asset = AAssetManager_open(androidApp->activity->assetManager, fileName.c_str(), AASSET_MODE_STREAMING);
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assert(asset);
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size_t size = AAsset_getLength(asset);
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assert(size > 0);
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void *fileData = malloc(size);
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AAsset_read(asset, fileData, size);
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AAsset_close(asset);
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std::stringbuf sbuf((const char*)fileData);
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std::istream istream(&sbuf);
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#else
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FILE *file = fopen(fileName.c_str(), "r");
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std::filebuf fileBuffer(file);
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std::istream istream(&fileBuffer);
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#endif
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assert(istream.good());
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while (!istream.eof())
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{
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std::string line;
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std::stringstream lineStream;
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std::getline(istream, line);
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lineStream << line;
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std::string info;
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lineStream >> info;
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if (info == "char")
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{
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std::string pair;
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// char id
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uint32_t charid = nextValuePair(&lineStream);
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// Char properties
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fontChars[charid].x = nextValuePair(&lineStream);
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fontChars[charid].y = nextValuePair(&lineStream);
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fontChars[charid].width = nextValuePair(&lineStream);
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fontChars[charid].height = nextValuePair(&lineStream);
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fontChars[charid].xoffset = nextValuePair(&lineStream);
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fontChars[charid].yoffset = nextValuePair(&lineStream);
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fontChars[charid].xadvance = nextValuePair(&lineStream);
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fontChars[charid].page = nextValuePair(&lineStream);
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}
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}
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}
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void loadTextures()
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{
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textureLoader->loadTexture(
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"./../data/textures/font_sdf_rgba.ktx",
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getAssetPath() + "textures/font_sdf_rgba.ktx",
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VK_FORMAT_R8G8B8A8_UNORM,
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&textures.fontSDF);
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textureLoader->loadTexture(
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"./../data/textures/font_bitmap_rgba.ktx",
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getAssetPath() + "textures/font_bitmap_rgba.ktx",
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VK_FORMAT_R8G8B8A8_UNORM,
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&textures.fontBitmap);
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}
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@ -207,7 +229,6 @@ public:
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VkClearValue clearValues[2];
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clearValues[0].color = defaultClearColor;
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clearValues[0].color = { {0.0f, 0.0f, 0.2f, 0.0f} };
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clearValues[1].depthStencil = { 1.0f, 0 };
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VkRenderPassBeginInfo renderPassBeginInfo = vkTools::initializers::renderPassBeginInfo();
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@ -555,13 +576,14 @@ public:
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0xf,
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VK_TRUE);
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blendAttachmentState.blendEnable = VK_TRUE;
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blendAttachmentState.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
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blendAttachmentState.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
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blendAttachmentState.colorBlendOp = VK_BLEND_OP_ADD;
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blendAttachmentState.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_COLOR;
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blendAttachmentState.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
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blendAttachmentState.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
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blendAttachmentState.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
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blendAttachmentState.alphaBlendOp = VK_BLEND_OP_ADD;
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blendAttachmentState.srcAlphaBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
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blendAttachmentState.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
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blendAttachmentState.blendEnable = VK_FALSE;
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blendAttachmentState.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
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VkPipelineColorBlendStateCreateInfo colorBlendState =
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vkTools::initializers::pipelineColorBlendStateCreateInfo(
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@ -595,8 +617,8 @@ public:
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// Load shaders
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std::array<VkPipelineShaderStageCreateInfo,2> shaderStages;
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shaderStages[0] = loadShader("./../data/shaders/distancefieldfonts/sdf.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shaderStages[1] = loadShader("./../data/shaders/distancefieldfonts/sdf.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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shaderStages[0] = loadShader(getAssetPath() + "shaders/distancefieldfonts/sdf.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shaderStages[1] = loadShader(getAssetPath() + "shaders/distancefieldfonts/sdf.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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VkGraphicsPipelineCreateInfo pipelineCreateInfo =
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vkTools::initializers::pipelineCreateInfo(
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@ -619,8 +641,8 @@ public:
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assert(!err);
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// Default bitmap font rendering pipeline
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shaderStages[0] = loadShader("./../data/shaders/distancefieldfonts/bitmap.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shaderStages[1] = loadShader("./../data/shaders/distancefieldfonts/bitmap.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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shaderStages[0] = loadShader(getAssetPath() + "shaders/distancefieldfonts/bitmap.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shaderStages[1] = loadShader(getAssetPath() + "shaders/distancefieldfonts/bitmap.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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err = vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.bitmap);
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assert(!err);
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}
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@ -728,8 +750,7 @@ public:
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VulkanExample *vulkanExample;
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#ifdef _WIN32
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#if defined(_WIN32)
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LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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if (vulkanExample != NULL)
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@ -750,9 +771,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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}
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return (DefWindowProc(hWnd, uMsg, wParam, lParam));
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}
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#else
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#elif defined(__linux__) && !defined(__ANDROID__)
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static void handleEvent(const xcb_generic_event_t *event)
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{
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if (vulkanExample != NULL)
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@ -762,21 +781,42 @@ static void handleEvent(const xcb_generic_event_t *event)
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}
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#endif
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#ifdef _WIN32
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// Main entry point
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#if defined(_WIN32)
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// Windows entry point
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int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR pCmdLine, int nCmdShow)
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#else
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#elif defined(__ANDROID__)
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// Android entry point
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void android_main(android_app* state)
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#elif defined(__linux__)
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// Linux entry point
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int main(const int argc, const char *argv[])
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#endif
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{
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#if defined(__ANDROID__)
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// Removing this may cause the compiler to omit the main entry point
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// which would make the application crash at start
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app_dummy();
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#endif
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vulkanExample = new VulkanExample();
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#ifdef _WIN32
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#if defined(_WIN32)
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vulkanExample->setupWindow(hInstance, WndProc);
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#else
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#elif defined(__ANDROID__)
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// Attach vulkan example to global android application state
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state->userData = vulkanExample;
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state->onAppCmd = VulkanExample::handleAppCommand;
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state->onInputEvent = VulkanExample::handleAppInput;
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vulkanExample->androidApp = state;
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#elif defined(__linux__)
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vulkanExample->setupWindow();
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#endif
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#if !defined(__ANDROID__)
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vulkanExample->initSwapchain();
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vulkanExample->prepare();
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#endif
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vulkanExample->renderLoop();
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#if !defined(__ANDROID__)
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delete(vulkanExample);
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return 0;
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}
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#endif
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}
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