This commit is contained in:
parent
83eb3de1c0
commit
8ab69b84e0
6 changed files with 214 additions and 59 deletions
10
android/distancefieldfonts/.gitignore
vendored
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10
android/distancefieldfonts/.gitignore
vendored
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@ -0,0 +1,10 @@
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/assets/
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/res/
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/bin/
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/libs/
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/obj/
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/build.xml
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/local.properties
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/project.properties
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/proguard-project.txt
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*.apk
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27
android/distancefieldfonts/AndroidManifest.xml
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27
android/distancefieldfonts/AndroidManifest.xml
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@ -0,0 +1,27 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="de.saschawillems.vulkanDistancefieldfonts"
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android:versionCode="1"
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android:versionName="1.0">
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<uses-sdk android:minSdkVersion="19" />
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<uses-feature android:name="android.hardware.touchscreen" android:required="false"/>
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<uses-feature android:name="android.hardware.gamepad" android:required="false"/>
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<uses-feature android:name="android.software.leanback" android:required="false"/>
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<application android:label="vulkanDistancefieldfonts" android:icon="@drawable/icon" android:hasCode="false">
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<activity android:name="android.app.NativeActivity"
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android:label="Distance Field Fonts"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:launchMode="singleTask"
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android:configChanges="orientation|screenSize|keyboardHidden">
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<meta-data android:name="android.app.lib_name" android:value="vulkanDistancefieldfonts" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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<category android:name="android.intent.category.LEANBACK_LAUNCHER"/>
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</intent-filter>
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</activity>
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</application>
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</manifest>
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23
android/distancefieldfonts/build.bat
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23
android/distancefieldfonts/build.bat
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@ -0,0 +1,23 @@
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cd jni
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call ndk-build
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if %ERRORLEVEL% EQU 0 (
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echo ndk-build has failed, build cancelled
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cd..
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mkdir "assets\shaders\distancefieldfonts"
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xcopy "..\..\data\shaders\distancefieldfonts\*.spv" "assets\shaders\distancefieldfonts" /Y
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mkdir "assets\textures"
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xcopy "..\..\data\textures\font_sdf_rgba.ktx" "assets\textures" /Y
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xcopy "..\..\data\textures\font_bitmap_rgba.ktx" "assets\textures" /Y
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xcopy "..\..\data\font.fnt" "assets" /Y
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mkdir "res\drawable"
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xcopy "..\..\android\images\icon.png" "res\drawable" /Y
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call ant debug -Dout.final.file=vulkanDistancefieldfonts.apk
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) ELSE (
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echo error : ndk-build failed with errors!
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cd..
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)
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50
android/distancefieldfonts/jni/Android.mk
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50
android/distancefieldfonts/jni/Android.mk
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@ -0,0 +1,50 @@
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LOCAL_PATH := $(call my-dir)/../../distancefieldfonts
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# assimp
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include $(CLEAR_VARS)
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LOCAL_MODULE := assimp
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LOCAL_SRC_FILES := $(LOCAL_PATH)/../../libs/assimp/$(TARGET_ARCH_ABI)/libassimp.a
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include $(PREBUILT_STATIC_LIBRARY)
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# vulkan example
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DATADIR := $(LOCAL_PATH)/../../data
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include $(CLEAR_VARS)
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LOCAL_MODULE := vulkanDistancefieldfonts
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PROJECT_FILES := $(wildcard $(LOCAL_PATH)/../../distancefieldfonts/*.cpp)
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PROJECT_FILES += $(wildcard $(LOCAL_PATH)/../../base/*.cpp)
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# stringstream usage causes some warnings that would fail the build
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LOCAL_DISABLE_FATAL_LINKER_WARNINGS := true
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LOCAL_CPPFLAGS := -std=c++11
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LOCAL_CPPFLAGS += -D__STDC_LIMIT_MACROS
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LOCAL_CPPFLAGS += -DVK_NO_PROTOTYPES
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LOCAL_CPPFLAGS += -DVK_USE_PLATFORM_ANDROID_KHR
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../external/
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LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../external/glm
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LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../external/gli
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LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../external/assimp
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LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../base/
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#LOCAL_C_INCLUDES += $(LOCAL_PATH)/../../base/android
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LOCAL_SRC_FILES := $(PROJECT_FILES)
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LOCAL_LDLIBS := -landroid -llog -lz
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LOCAL_DISABLE_FORMAT_STRING_CHECKS := true
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LOCAL_STATIC_LIBRARIES += android_native_app_glue
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LOCAL_STATIC_LIBRARIES += cpufeatures
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LOCAL_STATIC_LIBRARIES += libassimp
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include $(BUILD_SHARED_LIBRARY)
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$(call import-module, android/native_app_glue)
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$(call import-module, android/cpufeatures)
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5
android/distancefieldfonts/jni/Application.mk
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5
android/distancefieldfonts/jni/Application.mk
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APP_PLATFORM := android-19
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APP_ABI := armeabi-v7a
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APP_STL := c++_static
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APP_CPPFLAGS := -std=c++11
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NDK_TOOLCHAIN_VERSION := clang
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@ -58,43 +58,6 @@ int32_t nextValuePair(std::stringstream *stream)
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return val;
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return val;
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}
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}
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void parsebmFont()
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{
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const char *filename = "../data/font.fnt";
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std::ifstream fstream(filename);
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assert(fstream.good());
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while (!fstream.eof())
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{
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std::string line;
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std::stringstream lineStream;
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std::getline(fstream, line);
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lineStream << line;
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std::string info;
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lineStream >> info;
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if (info == "char")
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{
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std::string pair;
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// char id
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uint32_t charid = nextValuePair(&lineStream);
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// Char properties
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fontChars[charid].x = nextValuePair(&lineStream);
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fontChars[charid].y = nextValuePair(&lineStream);
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fontChars[charid].width = nextValuePair(&lineStream);
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fontChars[charid].height = nextValuePair(&lineStream);
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fontChars[charid].xoffset = nextValuePair(&lineStream);
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fontChars[charid].yoffset = nextValuePair(&lineStream);
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fontChars[charid].xadvance = nextValuePair(&lineStream);
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fontChars[charid].page = nextValuePair(&lineStream);
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}
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}
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}
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class VulkanExample : public VulkanExampleBase
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class VulkanExample : public VulkanExampleBase
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{
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{
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public:
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public:
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@ -179,14 +142,73 @@ public:
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vkFreeMemory(device, uniformData.vs.memory, nullptr);
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vkFreeMemory(device, uniformData.vs.memory, nullptr);
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}
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}
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// Basic parser fpr AngelCode bitmap font format files
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// See http://www.angelcode.com/products/bmfont/doc/file_format.html for details
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void parsebmFont()
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{
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std::string fileName = getAssetPath() + "font.fnt";
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#if defined(__ANDROID__)
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// Font description file is stored inside the apk
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// So we need to load it using the asset manager
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AAsset* asset = AAssetManager_open(androidApp->activity->assetManager, fileName.c_str(), AASSET_MODE_STREAMING);
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assert(asset);
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size_t size = AAsset_getLength(asset);
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assert(size > 0);
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void *fileData = malloc(size);
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AAsset_read(asset, fileData, size);
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AAsset_close(asset);
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std::stringbuf sbuf((const char*)fileData);
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std::istream istream(&sbuf);
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#else
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FILE *file = fopen(fileName.c_str(), "r");
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std::filebuf fileBuffer(file);
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std::istream istream(&fileBuffer);
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#endif
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assert(istream.good());
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while (!istream.eof())
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{
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std::string line;
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std::stringstream lineStream;
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std::getline(istream, line);
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lineStream << line;
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std::string info;
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lineStream >> info;
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if (info == "char")
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{
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std::string pair;
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// char id
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uint32_t charid = nextValuePair(&lineStream);
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// Char properties
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fontChars[charid].x = nextValuePair(&lineStream);
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fontChars[charid].y = nextValuePair(&lineStream);
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fontChars[charid].width = nextValuePair(&lineStream);
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fontChars[charid].height = nextValuePair(&lineStream);
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fontChars[charid].xoffset = nextValuePair(&lineStream);
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fontChars[charid].yoffset = nextValuePair(&lineStream);
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fontChars[charid].xadvance = nextValuePair(&lineStream);
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fontChars[charid].page = nextValuePair(&lineStream);
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}
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}
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}
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void loadTextures()
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void loadTextures()
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{
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{
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textureLoader->loadTexture(
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textureLoader->loadTexture(
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"./../data/textures/font_sdf_rgba.ktx",
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getAssetPath() + "textures/font_sdf_rgba.ktx",
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VK_FORMAT_R8G8B8A8_UNORM,
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VK_FORMAT_R8G8B8A8_UNORM,
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&textures.fontSDF);
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&textures.fontSDF);
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textureLoader->loadTexture(
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textureLoader->loadTexture(
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"./../data/textures/font_bitmap_rgba.ktx",
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getAssetPath() + "textures/font_bitmap_rgba.ktx",
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VK_FORMAT_R8G8B8A8_UNORM,
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VK_FORMAT_R8G8B8A8_UNORM,
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&textures.fontBitmap);
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&textures.fontBitmap);
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}
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}
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@ -207,7 +229,6 @@ public:
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VkClearValue clearValues[2];
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VkClearValue clearValues[2];
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clearValues[0].color = defaultClearColor;
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clearValues[0].color = defaultClearColor;
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clearValues[0].color = { {0.0f, 0.0f, 0.2f, 0.0f} };
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clearValues[1].depthStencil = { 1.0f, 0 };
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clearValues[1].depthStencil = { 1.0f, 0 };
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VkRenderPassBeginInfo renderPassBeginInfo = vkTools::initializers::renderPassBeginInfo();
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VkRenderPassBeginInfo renderPassBeginInfo = vkTools::initializers::renderPassBeginInfo();
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@ -555,13 +576,14 @@ public:
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0xf,
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0xf,
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VK_TRUE);
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VK_TRUE);
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blendAttachmentState.blendEnable = VK_TRUE;
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blendAttachmentState.srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
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blendAttachmentState.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
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blendAttachmentState.colorBlendOp = VK_BLEND_OP_ADD;
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blendAttachmentState.colorBlendOp = VK_BLEND_OP_ADD;
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blendAttachmentState.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_COLOR;
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blendAttachmentState.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
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blendAttachmentState.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
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blendAttachmentState.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
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blendAttachmentState.alphaBlendOp = VK_BLEND_OP_ADD;
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blendAttachmentState.alphaBlendOp = VK_BLEND_OP_ADD;
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blendAttachmentState.srcAlphaBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
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blendAttachmentState.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
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blendAttachmentState.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
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blendAttachmentState.blendEnable = VK_FALSE;
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VkPipelineColorBlendStateCreateInfo colorBlendState =
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VkPipelineColorBlendStateCreateInfo colorBlendState =
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vkTools::initializers::pipelineColorBlendStateCreateInfo(
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vkTools::initializers::pipelineColorBlendStateCreateInfo(
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@ -595,8 +617,8 @@ public:
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// Load shaders
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// Load shaders
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std::array<VkPipelineShaderStageCreateInfo,2> shaderStages;
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std::array<VkPipelineShaderStageCreateInfo,2> shaderStages;
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shaderStages[0] = loadShader("./../data/shaders/distancefieldfonts/sdf.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shaderStages[0] = loadShader(getAssetPath() + "shaders/distancefieldfonts/sdf.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shaderStages[1] = loadShader("./../data/shaders/distancefieldfonts/sdf.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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shaderStages[1] = loadShader(getAssetPath() + "shaders/distancefieldfonts/sdf.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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VkGraphicsPipelineCreateInfo pipelineCreateInfo =
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VkGraphicsPipelineCreateInfo pipelineCreateInfo =
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vkTools::initializers::pipelineCreateInfo(
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vkTools::initializers::pipelineCreateInfo(
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@ -619,8 +641,8 @@ public:
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assert(!err);
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assert(!err);
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// Default bitmap font rendering pipeline
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// Default bitmap font rendering pipeline
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shaderStages[0] = loadShader("./../data/shaders/distancefieldfonts/bitmap.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shaderStages[0] = loadShader(getAssetPath() + "shaders/distancefieldfonts/bitmap.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shaderStages[1] = loadShader("./../data/shaders/distancefieldfonts/bitmap.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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shaderStages[1] = loadShader(getAssetPath() + "shaders/distancefieldfonts/bitmap.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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err = vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.bitmap);
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err = vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.bitmap);
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assert(!err);
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assert(!err);
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}
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}
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@ -728,8 +750,7 @@ public:
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VulkanExample *vulkanExample;
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VulkanExample *vulkanExample;
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#ifdef _WIN32
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#if defined(_WIN32)
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LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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{
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{
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if (vulkanExample != NULL)
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if (vulkanExample != NULL)
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|
@ -750,9 +771,7 @@ LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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}
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}
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return (DefWindowProc(hWnd, uMsg, wParam, lParam));
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return (DefWindowProc(hWnd, uMsg, wParam, lParam));
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}
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}
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#elif defined(__linux__) && !defined(__ANDROID__)
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#else
|
|
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|
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static void handleEvent(const xcb_generic_event_t *event)
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static void handleEvent(const xcb_generic_event_t *event)
|
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{
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{
|
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if (vulkanExample != NULL)
|
if (vulkanExample != NULL)
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|
|
@ -762,21 +781,42 @@ static void handleEvent(const xcb_generic_event_t *event)
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}
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}
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#endif
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#endif
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|
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#ifdef _WIN32
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// Main entry point
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#if defined(_WIN32)
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|
// Windows entry point
|
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int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR pCmdLine, int nCmdShow)
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int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR pCmdLine, int nCmdShow)
|
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#else
|
#elif defined(__ANDROID__)
|
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// Android entry point
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|
void android_main(android_app* state)
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|
#elif defined(__linux__)
|
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// Linux entry point
|
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int main(const int argc, const char *argv[])
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int main(const int argc, const char *argv[])
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
|
#if defined(__ANDROID__)
|
||||||
|
// Removing this may cause the compiler to omit the main entry point
|
||||||
|
// which would make the application crash at start
|
||||||
|
app_dummy();
|
||||||
|
#endif
|
||||||
vulkanExample = new VulkanExample();
|
vulkanExample = new VulkanExample();
|
||||||
#ifdef _WIN32
|
#if defined(_WIN32)
|
||||||
vulkanExample->setupWindow(hInstance, WndProc);
|
vulkanExample->setupWindow(hInstance, WndProc);
|
||||||
#else
|
#elif defined(__ANDROID__)
|
||||||
|
// Attach vulkan example to global android application state
|
||||||
|
state->userData = vulkanExample;
|
||||||
|
state->onAppCmd = VulkanExample::handleAppCommand;
|
||||||
|
state->onInputEvent = VulkanExample::handleAppInput;
|
||||||
|
vulkanExample->androidApp = state;
|
||||||
|
#elif defined(__linux__)
|
||||||
vulkanExample->setupWindow();
|
vulkanExample->setupWindow();
|
||||||
#endif
|
#endif
|
||||||
|
#if !defined(__ANDROID__)
|
||||||
vulkanExample->initSwapchain();
|
vulkanExample->initSwapchain();
|
||||||
vulkanExample->prepare();
|
vulkanExample->prepare();
|
||||||
|
#endif
|
||||||
vulkanExample->renderLoop();
|
vulkanExample->renderLoop();
|
||||||
|
#if !defined(__ANDROID__)
|
||||||
delete(vulkanExample);
|
delete(vulkanExample);
|
||||||
return 0;
|
return 0;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue