diff --git a/xcode/examples.h b/xcode/examples.h index 200c1bb1..325f159c 100644 --- a/xcode/examples.h +++ b/xcode/examples.h @@ -26,8 +26,9 @@ */ -// In the list below, the comments indicate entries that do not currently run correctly, -// and the comment indicates the problem that is encountered when run. Fixes are on the way. +// In the list below, the comments indicate entries that do not currently run correctly on +// one or both of iOS and macOS, and the comment indicates the problem that is encountered. +// Fixes are on the way. // BASICS @@ -36,7 +37,7 @@ # include "../pipelines/pipelines.cpp" #endif -#ifdef MVK_texture +#ifdef MVK_texture // Bad access # include "../texture/texture.cpp" #endif @@ -52,7 +53,7 @@ # include "../mesh/mesh.cpp" #endif -#ifdef MVK_dynamicuniformbuffer // Bad sampler state +#ifdef MVK_dynamicuniformbuffer // Bad access # include "../dynamicuniformbuffer/dynamicuniformbuffer.cpp" #endif @@ -64,7 +65,7 @@ # include "../specializationconstants/specializationconstants.cpp" #endif -#ifdef MVK_offscreen // Bad access on iOS +#ifdef MVK_offscreen // Bad access on iOS after 'd' key is pressed # include "../offscreen/offscreen.cpp" #endif diff --git a/xcode/examples.xcodeproj/project.pbxproj b/xcode/examples.xcodeproj/project.pbxproj index 6b04cd40..008a1fad 100644 --- a/xcode/examples.xcodeproj/project.pbxproj +++ b/xcode/examples.xcodeproj/project.pbxproj @@ -534,7 +534,7 @@ GCC_C_LANGUAGE_STANDARD = c99; GCC_OPTIMIZATION_LEVEL = 0; GCC_PRECOMPILE_PREFIX_HEADER = YES; - GCC_PREPROCESSOR_DEFINITIONS = MVK_skeletalanimation; + GCC_PREPROCESSOR_DEFINITIONS = MVK_vulkanscene; GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = NO; GCC_WARN_ABOUT_RETURN_TYPE = YES; @@ -558,7 +558,7 @@ ENABLE_BITCODE = NO; GCC_C_LANGUAGE_STANDARD = c99; GCC_PRECOMPILE_PREFIX_HEADER = YES; - GCC_PREPROCESSOR_DEFINITIONS = MVK_skeletalanimation; + GCC_PREPROCESSOR_DEFINITIONS = MVK_vulkanscene; GCC_SYMBOLS_PRIVATE_EXTERN = NO; GCC_WARN_ABOUT_DEPRECATED_FUNCTIONS = NO; GCC_WARN_ABOUT_RETURN_TYPE = YES;