Added slang shaders for compute cull and lod sample

Adjusted vertex bindings
This commit is contained in:
Sascha Willems 2025-05-19 18:13:34 +02:00
parent d8c8630654
commit 8d50885e92
7 changed files with 175 additions and 4 deletions

View file

@ -6,8 +6,8 @@ struct VSInput
[[vk::location(1)]] float3 Normal : NORMAL0;
[[vk::location(2)]] float3 Color : COLOR0;
// Instanced attributes
[[vk::location(4)]] float3 instancePos : TEXCOORD0;
[[vk::location(5)]] float instanceScale : TEXCOORD1;
[[vk::location(3)]] float3 instancePos : TEXCOORD0;
[[vk::location(4)]] float instanceScale : TEXCOORD1;
};
struct UBO