MeshLoader now uses VulkanDevice for creating buffers

This commit is contained in:
saschawillems 2016-07-16 19:14:11 +02:00
parent 3c944c2bd9
commit 8d7450dbf6
6 changed files with 51 additions and 97 deletions

View file

@ -182,10 +182,10 @@ public:
};
// Load meshes for demos scene
demoMeshes.logos = new VulkanMeshLoader();
demoMeshes.background = new VulkanMeshLoader();
demoMeshes.models = new VulkanMeshLoader();
demoMeshes.skybox = new VulkanMeshLoader();
demoMeshes.logos = new VulkanMeshLoader(&vulkanDevice);
demoMeshes.background = new VulkanMeshLoader(&vulkanDevice);
demoMeshes.models = new VulkanMeshLoader(&vulkanDevice);
demoMeshes.skybox = new VulkanMeshLoader(&vulkanDevice);
#if defined(__ANDROID__)
demoMeshes.logos->assetManager = androidApp->activity->assetManager;