MeshLoader now uses VulkanDevice for creating buffers
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6 changed files with 51 additions and 97 deletions
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@ -182,10 +182,10 @@ public:
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};
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// Load meshes for demos scene
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demoMeshes.logos = new VulkanMeshLoader();
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demoMeshes.background = new VulkanMeshLoader();
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demoMeshes.models = new VulkanMeshLoader();
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demoMeshes.skybox = new VulkanMeshLoader();
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demoMeshes.logos = new VulkanMeshLoader(&vulkanDevice);
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demoMeshes.background = new VulkanMeshLoader(&vulkanDevice);
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demoMeshes.models = new VulkanMeshLoader(&vulkanDevice);
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demoMeshes.skybox = new VulkanMeshLoader(&vulkanDevice);
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#if defined(__ANDROID__)
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demoMeshes.logos->assetManager = androidApp->activity->assetManager;
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