Device type string conversion function
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a09de3b953
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2 changed files with 18 additions and 1 deletions
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@ -44,6 +44,20 @@ namespace vkTools
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}
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}
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std::string physicalDeviceTypeString(VkPhysicalDeviceType type)
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{
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switch (type)
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{
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#define STR(r) case VK_PHYSICAL_DEVICE_TYPE_ ##r: return #r
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STR(OTHER);
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STR(INTEGRATED_GPU);
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STR(DISCRETE_GPU);
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STR(VIRTUAL_GPU);
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#undef STR
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default: return "UNKNOWN_DEVICE_TYPE";
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}
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}
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VkBool32 getSupportedDepthFormat(VkPhysicalDevice physicalDevice, VkFormat *depthFormat)
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{
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// Since all depth formats may be optional, we need to find a suitable depth format to use
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@ -60,9 +60,12 @@
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namespace vkTools
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{
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// Return string representation of a vulkan error string
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/** @brief Returns an error code as a string */
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std::string errorString(VkResult errorCode);
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/** @brief Returns the device type as a string */
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std::string physicalDeviceTypeString(VkPhysicalDeviceType type);
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// Selected a suitable supported depth format starting with 32 bit down to 16 bit
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// Returns false if none of the depth formats in the list is supported by the device
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VkBool32 getSupportedDepthFormat(VkPhysicalDevice physicalDevice, VkFormat *depthFormat);
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