diff --git a/README.md b/README.md index 09e9eab7..7c4bffa4 100644 --- a/README.md +++ b/README.md @@ -74,7 +74,7 @@ Demonstrates the use of push constants for updating small blocks of shader data ### Offscreen rendering -Uses a separate framebuffer (that is not part of the swap chain) for rendering a 3D scene off screen and blits it into a texture target displayed on a quad. The blit does scaling and (if required) also format conversions. +Uses a separate framebuffer (that is not part of the swap chain) and a texture target for offscreen rendering. The texture is then used as a mirror. ### Radial blur diff --git a/screenshots/basic_offscreen.png b/screenshots/basic_offscreen.png index 64da9eab..6f64e11a 100644 Binary files a/screenshots/basic_offscreen.png and b/screenshots/basic_offscreen.png differ