Unified mouse movement handling
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2 changed files with 44 additions and 87 deletions
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@ -69,6 +69,7 @@ private:
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vks::UIOverlay *UIOverlay = nullptr;
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// Called if the window is resized and some resources have to be recreatesd
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void windowResize();
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void handleMouseMove(int32_t x, int32_t y);
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protected:
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// Frame counter to display fps
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uint32_t frameCounter = 0;
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