Changed mesh format, asset paths for multi threaded rendering example
This commit is contained in:
parent
76c7f21c3e
commit
980d3b7d35
4 changed files with 1725 additions and 2 deletions
|
|
@ -10,6 +10,7 @@
|
|||
#include <thread>
|
||||
#include <queue>
|
||||
#include <mutex>
|
||||
#include <condition_variable>
|
||||
|
||||
namespace vkTools
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue