Changed mesh format, asset paths for multi threaded rendering example

This commit is contained in:
saschawillems 2016-04-02 12:04:27 +02:00
parent 76c7f21c3e
commit 980d3b7d35
4 changed files with 1725 additions and 2 deletions

View file

@ -10,6 +10,7 @@
#include <thread>
#include <queue>
#include <mutex>
#include <condition_variable>
namespace vkTools
{