Use new Vulkan texture class (Refs #260)
This commit is contained in:
parent
83ad186ce5
commit
9822cde6e2
32 changed files with 232 additions and 273 deletions
|
|
@ -19,6 +19,7 @@
|
|||
|
||||
#include <vulkan/vulkan.h>
|
||||
#include "vulkanexamplebase.h"
|
||||
#include "VulkanTexture.hpp"
|
||||
#include "vulkanbuffer.hpp"
|
||||
|
||||
#define VERTEX_BUFFER_BIND_ID 0
|
||||
|
|
@ -43,7 +44,7 @@ public:
|
|||
bool bloom = true;
|
||||
|
||||
struct {
|
||||
vkTools::VulkanTexture cubemap;
|
||||
vks::TextureCubeMap cubemap;
|
||||
} textures;
|
||||
|
||||
struct {
|
||||
|
|
@ -183,7 +184,7 @@ public:
|
|||
uniformBuffers.skyBox.destroy();
|
||||
uniformBuffers.blurParams.destroy();
|
||||
|
||||
textureLoader->destroyTexture(textures.cubemap);
|
||||
textures.cubemap.destroy();
|
||||
}
|
||||
|
||||
// Setup the offscreen framebuffer for rendering the mirrored scene
|
||||
|
|
@ -524,7 +525,7 @@ public:
|
|||
loadMesh(getAssetPath() + "models/retroufo.dae", &meshes.ufo, vertexLayout, 0.05f);
|
||||
loadMesh(getAssetPath() + "models/retroufo_glow.dae", &meshes.ufoGlow, vertexLayout, 0.05f);
|
||||
loadMesh(getAssetPath() + "models/cube.obj", &meshes.skyBox, vertexLayout, 1.0f);
|
||||
textureLoader->loadCubemap(getAssetPath() + "textures/cubemap_space.ktx", VK_FORMAT_R8G8B8A8_UNORM, &textures.cubemap);
|
||||
textures.cubemap.loadFromFile(getAssetPath() + "textures/cubemap_space.ktx", VK_FORMAT_R8G8B8A8_UNORM, vulkanDevice, queue);
|
||||
}
|
||||
|
||||
void setupVertexDescriptions()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue