Use new Vulkan texture class (Refs #260)
This commit is contained in:
parent
83ad186ce5
commit
9822cde6e2
32 changed files with 232 additions and 273 deletions
|
|
@ -23,6 +23,7 @@
|
|||
|
||||
#include <vulkan/vulkan.h>
|
||||
#include "vulkanexamplebase.h"
|
||||
#include "VulkanTexture.hpp"
|
||||
#include "vulkanbuffer.hpp"
|
||||
|
||||
#define VERTEX_BUFFER_BIND_ID 0
|
||||
|
|
@ -65,8 +66,8 @@ public:
|
|||
bool splitScreen = true;
|
||||
|
||||
struct {
|
||||
vkTools::VulkanTexture fontSDF;
|
||||
vkTools::VulkanTexture fontBitmap;
|
||||
vks::Texture2D fontSDF;
|
||||
vks::Texture2D fontBitmap;
|
||||
} textures;
|
||||
|
||||
struct {
|
||||
|
|
@ -121,8 +122,8 @@ public:
|
|||
// Note : Inherited destructor cleans up resources stored in base class
|
||||
|
||||
// Clean up texture resources
|
||||
textureLoader->destroyTexture(textures.fontSDF);
|
||||
textureLoader->destroyTexture(textures.fontBitmap);
|
||||
textures.fontSDF.destroy();
|
||||
textures.fontBitmap.destroy();
|
||||
|
||||
vkDestroyPipeline(device, pipelines.sdf, nullptr);
|
||||
vkDestroyPipeline(device, pipelines.bitmap, nullptr);
|
||||
|
|
@ -196,16 +197,10 @@ public:
|
|||
|
||||
}
|
||||
|
||||
void loadTextures()
|
||||
void loadAssets()
|
||||
{
|
||||
textureLoader->loadTexture(
|
||||
getAssetPath() + "textures/font_sdf_rgba.ktx",
|
||||
VK_FORMAT_R8G8B8A8_UNORM,
|
||||
&textures.fontSDF);
|
||||
textureLoader->loadTexture(
|
||||
getAssetPath() + "textures/font_bitmap_rgba.ktx",
|
||||
VK_FORMAT_R8G8B8A8_UNORM,
|
||||
&textures.fontBitmap);
|
||||
textures.fontSDF.loadFromFile(getAssetPath() + "textures/font_sdf_rgba.ktx", VK_FORMAT_R8G8B8A8_UNORM, vulkanDevice, queue);
|
||||
textures.fontBitmap.loadFromFile(getAssetPath() + "textures/font_bitmap_rgba.ktx", VK_FORMAT_R8G8B8A8_UNORM, vulkanDevice, queue);
|
||||
}
|
||||
|
||||
void reBuildCommandBuffers()
|
||||
|
|
@ -659,7 +654,7 @@ public:
|
|||
{
|
||||
VulkanExampleBase::prepare();
|
||||
parsebmFont();
|
||||
loadTextures();
|
||||
loadAssets();
|
||||
generateText("Vulkan");
|
||||
setupVertexDescriptions();
|
||||
prepareUniformBuffers();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue