Use new Vulkan texture class (Refs #260)
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32 changed files with 232 additions and 273 deletions
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@ -20,6 +20,7 @@
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#include <vulkan/vulkan.h>
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#include "vulkanexamplebase.h"
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#include "VulkanTexture.hpp"
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#include "vulkanbuffer.hpp"
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#define VERTEX_BUFFER_BIND_ID 0
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@ -37,7 +38,7 @@ public:
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// Number of array layers in texture array
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// Also used as instance count
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uint32_t layerCount;
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vkTools::VulkanTexture textureArray;
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vks::Texture textureArray;
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struct {
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VkPipelineVertexInputStateCreateInfo inputState;
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