Compute buffer barrier pipeline flags (validation)

This commit is contained in:
saschawillems 2017-07-09 12:36:56 +02:00
parent f383849c24
commit 9898e67f41
2 changed files with 2 additions and 2 deletions

View file

@ -242,7 +242,7 @@ public:
bufferBarriers.push_back(bufferBarrier); bufferBarriers.push_back(bufferBarrier);
vkCmdPipelineBarrier(compute.commandBuffers[i], vkCmdPipelineBarrier(compute.commandBuffers[i],
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_FLAGS_NONE, VK_FLAGS_NONE,
0, nullptr, 0, nullptr,
@ -295,7 +295,7 @@ public:
vkCmdPipelineBarrier( vkCmdPipelineBarrier(
compute.commandBuffers[i], compute.commandBuffers[i],
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_FLAGS_NONE, VK_FLAGS_NONE,
0, nullptr, 0, nullptr,
static_cast<uint32_t>(bufferBarriers.size()), bufferBarriers.data(), static_cast<uint32_t>(bufferBarriers.size()), bufferBarriers.data(),