Moved shaders to new directory

This commit is contained in:
Sascha Willems 2023-05-09 21:03:02 +02:00
parent 0b3f8340e3
commit 99b226237a
1244 changed files with 0 additions and 0 deletions

View file

@ -1,14 +0,0 @@
#version 450
layout (binding = 2) uniform sampler2D samplerColor;
layout (location = 0) in vec2 inUV;
layout (location = 0) out vec4 outFragColor;
void main()
{
const vec4 gradientStart = vec4(0.93, 0.9, 0.81, 1.0);
const vec4 gradientEnd = vec4(0.35, 0.5, 1.0, 1.0);
outFragColor = mix(gradientStart, gradientEnd, min(0.5 - (inUV.t + 0.05), 0.5)/0.15 + 0.5);
}