Moved shaders to new directory

This commit is contained in:
Sascha Willems 2023-05-09 21:03:02 +02:00
parent 0b3f8340e3
commit 99b226237a
1244 changed files with 0 additions and 0 deletions

View file

@ -1,17 +0,0 @@
#version 450
layout (binding = 0) uniform UBO
{
mat4 projection;
mat4 view;
mat4 model;
} ubo;
layout (location = 0) out vec2 outUV;
void main()
{
outUV = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2);
gl_Position = vec4(outUV.xy * 2.0f - 1.0f, 0.0f, 1.0f);
}