Moved shaders to new directory

This commit is contained in:
Sascha Willems 2023-05-09 21:03:02 +02:00
parent 0b3f8340e3
commit 99b226237a
1244 changed files with 0 additions and 0 deletions

View file

@ -1,13 +0,0 @@
#version 450 core
layout (location = 0) in vec2 inUV;
layout (set = 0, binding = 1) uniform sampler2D samplerColorMap;
layout (location = 0) out vec4 outFragColor;
void main(void)
{
vec4 color = texture(samplerColorMap, inUV);
outFragColor = vec4(color.rgb, 1.0);
}