Moved shaders to new directory

This commit is contained in:
Sascha Willems 2023-05-09 21:03:02 +02:00
parent 0b3f8340e3
commit 99b226237a
1244 changed files with 0 additions and 0 deletions

View file

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#version 460 core
#extension GL_EXT_ray_tracing : enable
layout(location = 0) callableDataInEXT vec3 outColor;
void main()
{
// Generate a line pattern
vec2 pos = vec2(gl_LaunchIDEXT / 8);
outColor = vec3(mod(pos.y, 2.0));
}