Moved shaders to new directory

This commit is contained in:
Sascha Willems 2023-05-09 21:03:02 +02:00
parent 0b3f8340e3
commit 99b226237a
1244 changed files with 0 additions and 0 deletions

View file

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#version 450
layout(push_constant) uniform PushConsts {
vec4 position;
uint cascadeIndex;
} pushConsts;
layout (location = 0) out vec2 outUV;
layout (location = 1) out uint outCascadeIndex;
out gl_PerVertex {
vec4 gl_Position;
};
void main()
{
outUV = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2);
outCascadeIndex = pushConsts.cascadeIndex;
gl_Position = vec4(outUV * 2.0f - 1.0f, 0.0f, 1.0f);
}