Moved shaders to new directory

This commit is contained in:
Sascha Willems 2023-05-09 21:03:02 +02:00
parent 0b3f8340e3
commit 99b226237a
1244 changed files with 0 additions and 0 deletions

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#version 450 core
layout (location = 0) in vec3 inPos;
layout (location = 1) in vec3 inNormal;
layout (location = 2) in vec2 inUV;
layout (location = 0) out vec2 outUV;
layout (set = 0, binding = 0) uniform UBO
{
mat4 mvp;
} ubo;
void main(void)
{
gl_Position = ubo.mvp * vec4(inPos, 1.0);
outUV = inUV;
}