Moved shaders to new directory

This commit is contained in:
Sascha Willems 2023-05-09 21:03:02 +02:00
parent 0b3f8340e3
commit 99b226237a
1244 changed files with 0 additions and 0 deletions

View file

@ -0,0 +1,22 @@
// Copyright 2020 Google LLC
cbuffer UBO : register(b0)
{
float4x4 projection;
float4x4 view;
float4x4 model;
};
struct VSOutput
{
float4 Pos : SV_POSITION;
[[vk::location(0)]] float3 UVW : NORMAL0;
};
VSOutput main([[vk::location(0)]] float3 inPos : POSITION0)
{
VSOutput output = (VSOutput)0;
output.UVW = inPos;
output.Pos = mul(projection, mul(view, mul(model, float4(inPos.xyz, 1.0))));
return output;
}