Moved shaders to new directory

This commit is contained in:
Sascha Willems 2023-05-09 21:03:02 +02:00
parent 0b3f8340e3
commit 99b226237a
1244 changed files with 0 additions and 0 deletions

View file

@ -0,0 +1,10 @@
// Copyright 2020 Google LLC
Texture2D textureFont : register(t0);
SamplerState samplerFont : register(s0);
float4 main([[vk::location(0)]] float2 inUV : TEXCOORD0) : SV_TARGET
{
float color = textureFont.Sample(samplerFont, inUV).r;
return color.xxxx;
}