Moved shaders to new directory

This commit is contained in:
Sascha Willems 2023-05-09 21:03:02 +02:00
parent 0b3f8340e3
commit 99b226237a
1244 changed files with 0 additions and 0 deletions

View file

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// Copyright 2020 Google LLC
TextureCubeArray textureCubeMapArray : register(t1);
SamplerState samplerCubeMapArray : register(s1);
struct UBO
{
float4x4 projection;
float4x4 model;
float4x4 invModel;
float lodBias;
int cubeMapIndex;
};
cbuffer ubo : register(b0) { UBO ubo; }
float4 main([[vk::location(0)]] float3 inUVW : TEXCOORD0) : SV_TARGET
{
return textureCubeMapArray.SampleLevel(samplerCubeMapArray, float4(inUVW, ubo.cubeMapIndex), ubo.lodBias);
}