Fixed flipped reflection and skybox on x-axis, enable anisotropy (Fixes #232)

This commit is contained in:
saschawillems 2016-09-17 10:31:04 +02:00
parent 13eed42bfb
commit 9ce827b3f3
7 changed files with 32 additions and 3 deletions

View file

@ -89,6 +89,12 @@
<ClInclude Include="..\base\vulkanexamplebase.h" />
<ClInclude Include="..\base\vulkantools.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\data\shaders\cubemap\reflect.frag" />
<None Include="..\data\shaders\cubemap\reflect.vert" />
<None Include="..\data\shaders\cubemap\skybox.frag" />
<None Include="..\data\shaders\cubemap\skybox.vert" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>