Fixed random seed when run in benchmark mode, use default random engine instead of fixed mersene twister

Refs #269
This commit is contained in:
saschawillems 2018-01-18 21:31:19 +01:00
parent 5790f30c17
commit 9e073bdd3b
11 changed files with 55 additions and 60 deletions

View file

@ -1009,7 +1009,7 @@ public:
glm::vec3(1.0f, 1.0f, 0.0f),
};
std::mt19937 rndGen(benchmark.active ? 0 : (unsigned)time(NULL));
std::default_random_engine rndGen(benchmark.active ? 0 : (unsigned)time(nullptr));
std::uniform_real_distribution<float> rndDist(-1.0f, 1.0f);
std::uniform_int_distribution<uint32_t> rndCol(0, static_cast<uint32_t>(colors.size()-1));