Code cleanup, additional comments

This commit is contained in:
Sascha Willems 2023-12-30 12:03:46 +01:00
parent 5d56d40cdf
commit a04a506353

View file

@ -1,5 +1,5 @@
/* /*
* Vulkan Example - Using VK_KHR_dynamic_rendering for rendering without framebuffers and render passes (wip) * Vulkan Example - Using VK_KHR_dynamic_rendering for rendering without framebuffers and render passes
* *
* Copyright (C) 2022-2023 by Sascha Willems - www.saschawillems.de * Copyright (C) 2022-2023 by Sascha Willems - www.saschawillems.de
* *
@ -14,10 +14,10 @@
class VulkanExample : public VulkanExampleBase class VulkanExample : public VulkanExampleBase
{ {
public: public:
PFN_vkCmdBeginRenderingKHR vkCmdBeginRenderingKHR; PFN_vkCmdBeginRenderingKHR vkCmdBeginRenderingKHR{ VK_NULL_HANDLE };
PFN_vkCmdEndRenderingKHR vkCmdEndRenderingKHR; PFN_vkCmdEndRenderingKHR vkCmdEndRenderingKHR{ VK_NULL_HANDLE };
VkPhysicalDeviceDynamicRenderingFeaturesKHR dynamicRenderingFeaturesKHR{}; VkPhysicalDeviceDynamicRenderingFeaturesKHR enabledDynamicRenderingFeaturesKHR{};
vkglTF::Model model; vkglTF::Model model;
@ -28,10 +28,10 @@ public:
} uniformData; } uniformData;
vks::Buffer uniformBuffer; vks::Buffer uniformBuffer;
VkPipeline pipeline; VkPipeline pipeline{ VK_NULL_HANDLE };
VkPipelineLayout pipelineLayout; VkPipelineLayout pipelineLayout{ VK_NULL_HANDLE };
VkDescriptorSet descriptorSet; VkDescriptorSet descriptorSet{ VK_NULL_HANDLE };
VkDescriptorSetLayout descriptorSetLayout; VkDescriptorSetLayout descriptorSetLayout{ VK_NULL_HANDLE };
VulkanExample() : VulkanExampleBase(ENABLE_VALIDATION) VulkanExample() : VulkanExampleBase(ENABLE_VALIDATION)
{ {
@ -43,14 +43,18 @@ public:
enabledInstanceExtensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME); enabledInstanceExtensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
// The sample uses the extension (instead of Vulkan 1.2, where dynamic rendering is core)
enabledDeviceExtensions.push_back(VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME); enabledDeviceExtensions.push_back(VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME);
// Since we are not requiring Vulkan 1.2, we need to enable some additional extensios as required per the spec
enabledDeviceExtensions.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME); enabledDeviceExtensions.push_back(VK_KHR_MAINTENANCE2_EXTENSION_NAME);
enabledDeviceExtensions.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME); enabledDeviceExtensions.push_back(VK_KHR_MULTIVIEW_EXTENSION_NAME);
enabledDeviceExtensions.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME); enabledDeviceExtensions.push_back(VK_KHR_CREATE_RENDERPASS_2_EXTENSION_NAME);
enabledDeviceExtensions.push_back(VK_KHR_DEPTH_STENCIL_RESOLVE_EXTENSION_NAME); enabledDeviceExtensions.push_back(VK_KHR_DEPTH_STENCIL_RESOLVE_EXTENSION_NAME);
// in addition to the extension, the feature needs to be explicitly enabled too by chaining the extension structure into device creation
enabledDynamicRenderingFeaturesKHR.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES_KHR;
enabledDynamicRenderingFeaturesKHR.dynamicRendering = VK_TRUE;
deviceCreatepNextChain = &enabledDynamicRenderingFeaturesKHR;
} }
~VulkanExample() ~VulkanExample()
@ -81,11 +85,6 @@ public:
if (deviceFeatures.samplerAnisotropy) { if (deviceFeatures.samplerAnisotropy) {
enabledFeatures.samplerAnisotropy = VK_TRUE; enabledFeatures.samplerAnisotropy = VK_TRUE;
}; };
dynamicRenderingFeaturesKHR.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES_KHR;
dynamicRenderingFeaturesKHR.dynamicRendering = VK_TRUE;
deviceCreatepNextChain = &dynamicRenderingFeaturesKHR;
} }
void loadAssets() void loadAssets()
@ -102,7 +101,8 @@ public:
{ {
VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo)); VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
// Transition color and depth images for drawing // With dynamic rendering there are no subpass dependencies, so we need to take care of proper layout transitions by using barriers
// This set of barriers prepares the color and depth images for output
vks::tools::insertImageMemoryBarrier( vks::tools::insertImageMemoryBarrier(
drawCmdBuffers[i], drawCmdBuffers[i],
swapChain.buffers[i].image, swapChain.buffers[i].image,
@ -171,7 +171,7 @@ public:
// End dynamic rendering // End dynamic rendering
vkCmdEndRenderingKHR(drawCmdBuffers[i]); vkCmdEndRenderingKHR(drawCmdBuffers[i]);
// Transition color image for presentation // This set of barriers prepares the color image for presentation, we don't need to care for the depth image
vks::tools::insertImageMemoryBarrier( vks::tools::insertImageMemoryBarrier(
drawCmdBuffers[i], drawCmdBuffers[i],
swapChain.buffers[i].image, swapChain.buffers[i].image,
@ -187,46 +187,22 @@ public:
} }
} }
void draw() void setupDescriptors()
{ {
VulkanExampleBase::prepareFrame(); // Pool
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
VulkanExampleBase::submitFrame();
}
void setupDescriptorPool()
{
// Example uses one ubo and one image sampler
std::vector<VkDescriptorPoolSize> poolSizes = { std::vector<VkDescriptorPoolSize> poolSizes = {
vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1), vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1),
}; };
VkDescriptorPoolCreateInfo descriptorPoolInfo = VkDescriptorPoolCreateInfo descriptorPoolInfo = vks::initializers::descriptorPoolCreateInfo(poolSizes, 1);
vks::initializers::descriptorPoolCreateInfo(poolSizes, 1);
VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool)); VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
} // Layout
void setupDescriptorSetLayout()
{
const std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings = { const std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings = {
// Binding 0 : Vertex shader uniform buffer // Binding 0 : Vertex shader uniform buffer
vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_VERTEX_BIT, 0), vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_SHADER_STAGE_VERTEX_BIT, 0),
}; };
VkDescriptorSetLayoutCreateInfo descriptorLayout = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings); VkDescriptorSetLayoutCreateInfo descriptorLayout = vks::initializers::descriptorSetLayoutCreateInfo(setLayoutBindings);
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout)); VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
// Set
// Layout uses set 0 for passing vertex shader ubo and set 1 for fragment shader images (taken from glTF model)
const std::vector<VkDescriptorSetLayout> setLayouts = {
descriptorSetLayout,
vkglTF::descriptorSetLayoutImage,
};
VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo = vks::initializers::pipelineLayoutCreateInfo(setLayouts.data(), 2);
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayout));
}
void setupDescriptorSet()
{
VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayout, 1); VkDescriptorSetAllocateInfo allocInfo = vks::initializers::descriptorSetAllocateInfo(descriptorPool, &descriptorSetLayout, 1);
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet)); VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet));
std::vector<VkWriteDescriptorSet> writeDescriptorSets = { std::vector<VkWriteDescriptorSet> writeDescriptorSets = {
@ -238,6 +214,16 @@ public:
void preparePipelines() void preparePipelines()
{ {
// Layout
// Uses set 0 for passing vertex shader ubo and set 1 for fragment shader images (taken from glTF model)
const std::vector<VkDescriptorSetLayout> setLayouts = {
descriptorSetLayout,
vkglTF::descriptorSetLayoutImage,
};
VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo = vks::initializers::pipelineLayoutCreateInfo(setLayouts.data(), 2);
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayout));
// Pipeline
VkPipelineInputAssemblyStateCreateInfo inputAssemblyState = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE); VkPipelineInputAssemblyStateCreateInfo inputAssemblyState = vks::initializers::pipelineInputAssemblyStateCreateInfo(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, 0, VK_FALSE);
VkPipelineRasterizationStateCreateInfo rasterizationState = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_NONE, VK_FRONT_FACE_COUNTER_CLOCKWISE, 0); VkPipelineRasterizationStateCreateInfo rasterizationState = vks::initializers::pipelineRasterizationStateCreateInfo(VK_POLYGON_MODE_FILL, VK_CULL_MODE_NONE, VK_FRONT_FACE_COUNTER_CLOCKWISE, 0);
VkPipelineColorBlendAttachmentState blendAttachmentState = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE); VkPipelineColorBlendAttachmentState blendAttachmentState = vks::initializers::pipelineColorBlendAttachmentState(0xf, VK_FALSE);
@ -283,7 +269,6 @@ public:
{ {
VK_CHECK_RESULT(vulkanDevice->createBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &uniformBuffer, sizeof(uniformData), &uniformData)); VK_CHECK_RESULT(vulkanDevice->createBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, &uniformBuffer, sizeof(uniformData), &uniformData));
VK_CHECK_RESULT(uniformBuffer.map()); VK_CHECK_RESULT(uniformBuffer.map());
updateUniformBuffers(); updateUniformBuffers();
} }
@ -299,29 +284,33 @@ public:
{ {
VulkanExampleBase::prepare(); VulkanExampleBase::prepare();
// Since we use an extension, we need to expliclity load the function pointers for extension related Vulkan commands
vkCmdBeginRenderingKHR = reinterpret_cast<PFN_vkCmdBeginRenderingKHR>(vkGetDeviceProcAddr(device, "vkCmdBeginRenderingKHR")); vkCmdBeginRenderingKHR = reinterpret_cast<PFN_vkCmdBeginRenderingKHR>(vkGetDeviceProcAddr(device, "vkCmdBeginRenderingKHR"));
vkCmdEndRenderingKHR = reinterpret_cast<PFN_vkCmdEndRenderingKHR>(vkGetDeviceProcAddr(device, "vkCmdEndRenderingKHR")); vkCmdEndRenderingKHR = reinterpret_cast<PFN_vkCmdEndRenderingKHR>(vkGetDeviceProcAddr(device, "vkCmdEndRenderingKHR"));
loadAssets(); loadAssets();
prepareUniformBuffers(); prepareUniformBuffers();
setupDescriptorSetLayout(); setupDescriptors();
preparePipelines(); preparePipelines();
setupDescriptorPool();
setupDescriptorSet();
buildCommandBuffers(); buildCommandBuffers();
prepared = true; prepared = true;
} }
void draw()
{
VulkanExampleBase::prepareFrame();
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];
VK_CHECK_RESULT(vkQueueSubmit(queue, 1, &submitInfo, VK_NULL_HANDLE));
VulkanExampleBase::submitFrame();
}
virtual void render() virtual void render()
{ {
if (!prepared) if (!prepared)
return; return;
draw();
}
virtual void viewChanged()
{
updateUniformBuffers(); updateUniformBuffers();
draw();
} }
}; };