Text overlay, Android controls
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46e56c68b9
commit
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1 changed files with 8 additions and 2 deletions
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@ -864,6 +864,7 @@ public:
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switch (keyCode)
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switch (keyCode)
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{
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{
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case KEY_F:
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case KEY_F:
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case GAMEPAD_BUTTON_A:
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fixedFrustum = !fixedFrustum;
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fixedFrustum = !fixedFrustum;
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updateUniformBuffer(true);
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updateUniformBuffer(true);
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break;
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break;
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@ -872,10 +873,15 @@ public:
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virtual void getOverlayText(VulkanTextOverlay *textOverlay)
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virtual void getOverlayText(VulkanTextOverlay *textOverlay)
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{
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{
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textOverlay->addText("visible: " + std::to_string(indirectStats.drawCount), 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
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#if defined(__ANDROID__)
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textOverlay->addText("\"Button A\" to freeze frustum", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
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#else
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textOverlay->addText("\"f\" to freeze frustum", 5.0f, 85.0f, VulkanTextOverlay::alignLeft);
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#endif
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textOverlay->addText("visible: " + std::to_string(indirectStats.drawCount), 5.0f, 110.0f, VulkanTextOverlay::alignLeft);
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for (uint32_t i = 0; i < MAX_LOD_LEVEL + 1; i++)
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for (uint32_t i = 0; i < MAX_LOD_LEVEL + 1; i++)
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{
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{
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textOverlay->addText("lod " + std::to_string(i) + ": " + std::to_string(indirectStats.lodCount[i]), 5.0f, 105.0f + (float)i * 20.0f, VulkanTextOverlay::alignLeft);
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textOverlay->addText("lod " + std::to_string(i) + ": " + std::to_string(indirectStats.lodCount[i]), 5.0f, 125.0f + (float)i * 20.0f, VulkanTextOverlay::alignLeft);
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}
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}
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}
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}
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};
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};
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