From a167aee777ab4af14a4bd845577333acf388b6df Mon Sep 17 00:00:00 2001 From: Sascha Willems Date: Sun, 31 Mar 2019 10:14:52 +0200 Subject: [PATCH] Added negative viewport example to readme --- README.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/README.md b/README.md index 4c871e7b..e3079f0f 100644 --- a/README.md +++ b/README.md @@ -335,6 +335,10 @@ Demonstrates the use of VK_EXT_conditional_rendering to conditionally dispatch r Uses the VK_EXT_debug_marker extension to set debug markers, regions and to name Vulkan objects for advanced debugging in graphics debuggers like [RenderDoc](https://www.renderdoc.org). Details can be found in [this tutorial](https://www.saschawillems.de/tutorials/vulkan/vk_ext_debug_marker). +#### [07 - Negative viewport height (VK_KHR_Maintenance1 or Vulkan 1.1)](examples/negativeviewportheight/) + +Shows how to render a scene using a negative viewport height, making the Vulkan render setup more similar to other APIs like OpenGL. Also has several options for changing relevant pipeline state, and displaying meshes with OpenGL or Vulkan style coordinates. Details can be found in [this tutorial](https://www.saschawillems.de/tutorials/vulkan/flipping-viewport). + ### Misc #### [01 - Vulkan Gears](examples/gears/)