Added VK_NV_ray_tracing shadow casting example

This commit is contained in:
Sascha Willems 2019-04-22 18:49:38 +02:00
parent a12af1718a
commit a1b21f6990
9 changed files with 888 additions and 0 deletions

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#version 460
#extension GL_NV_ray_tracing : require
layout(location = 0) rayPayloadInNV vec3 hitValue;
void main()
{
hitValue = vec3(0.0, 0.0, 0.2);
}