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6b91f3c493
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a2d5a1fd44
18 changed files with 41 additions and 68 deletions
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@ -11,16 +11,12 @@ layout(push_constant) uniform PushConsts {
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uint cascadeIndex;
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} pushConsts;
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layout (binding = 0) uniform UBO {
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layout (set = 0, binding = 3) uniform UBO {
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mat4[SHADOW_MAP_CASCADE_COUNT] cascadeViewProjMat;
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} ubo;
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layout (location = 0) out vec2 outUV;
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out gl_PerVertex {
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vec4 gl_Position;
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};
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void main()
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{
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outUV = inUV;
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