Cleaned up includes

Fixed typos
This commit is contained in:
Sascha Willems 2020-08-09 13:16:35 +02:00
parent 9207090718
commit a465bad5aa
70 changed files with 46 additions and 897 deletions

View file

@ -6,17 +6,6 @@
* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <vector>
#define GLM_FORCE_RADIANS
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#include <glm/glm.hpp>
#include <vulkan/vulkan.h>
#include "vulkanexamplebase.h"
#include <ktx.h>
#include <ktxvulkan.h>
@ -173,7 +162,7 @@ public:
bool forceLinearTiling = false;
if (forceLinearTiling) {
// Don't use linear if format is not supported for (linear) shader sampling
// Get device properites for the requested texture format
// Get device properties for the requested texture format
VkFormatProperties formatProperties;
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &formatProperties);
useStaging = !(formatProperties.linearTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT);
@ -307,7 +296,7 @@ public:
imageMemoryBarrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
// Insert a memory dependency at the proper pipeline stages that will execute the image layout transition
// Source pipeline stage stage is copy command exection (VK_PIPELINE_STAGE_TRANSFER_BIT)
// Source pipeline stage is copy command execution (VK_PIPELINE_STAGE_TRANSFER_BIT)
// Destination pipeline stage fragment shader access (VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT)
vkCmdPipelineBarrier(
copyCmd,
@ -387,7 +376,7 @@ public:
imageMemoryBarrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
// Insert a memory dependency at the proper pipeline stages that will execute the image layout transition
// Source pipeline stage is host write/read exection (VK_PIPELINE_STAGE_HOST_BIT)
// Source pipeline stage is host write/read execution (VK_PIPELINE_STAGE_HOST_BIT)
// Destination pipeline stage fragment shader access (VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT)
vkCmdPipelineBarrier(
copyCmd,
@ -517,7 +506,7 @@ public:
{
VulkanExampleBase::prepareFrame();
// Command buffer to be sumitted to the queue
// Command buffer to be submitted to the queue
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &drawCmdBuffers[currentBuffer];