Fixing several validation related issues

This commit is contained in:
Sascha Willems 2021-10-24 13:00:11 +02:00
parent 6f723ea1e0
commit a5022d6d5f
7 changed files with 18 additions and 10 deletions

View file

@ -19,11 +19,6 @@ layout (binding = 0) uniform UBO
vec4 lightPos;
} ubo;
out gl_PerVertex
{
vec4 gl_Position;
};
void main()
{
outColor = inColor;

View file

@ -2,11 +2,6 @@
layout (location = 0) out vec2 outUV;
out gl_PerVertex
{
vec4 gl_Position;
};
void main()
{
outUV = vec2((gl_VertexIndex << 1) & 2, gl_VertexIndex & 2);

View file

@ -49,6 +49,8 @@ public:
VkPipeline viewDisplayPipelines[2];
VkPhysicalDeviceMultiviewFeaturesKHR physicalDeviceMultiviewFeatures{};
// Camera and view properties
float eyeSeparation = 0.08f;
const float focalLength = 0.5f;
@ -69,6 +71,11 @@ public:
// Reading device properties and features for multiview requires VK_KHR_get_physical_device_properties2 to be enabled
enabledInstanceExtensions.push_back(VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME);
// Enable required extension features
physicalDeviceMultiviewFeatures.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR;
physicalDeviceMultiviewFeatures.multiview = VK_TRUE;
deviceCreatepNextChain = &physicalDeviceMultiviewFeatures;
}
~VulkanExample()

View file

@ -93,6 +93,9 @@ public:
else {
wireframe = false;
}
if (deviceFeatures.samplerAnisotropy) {
enabledFeatures.samplerAnisotropy = VK_TRUE;
}
}
void buildCommandBuffers()

View file

@ -84,6 +84,14 @@ public:
uniformBuffers.skybox.destroy();
}
// Enable physical device features required for this example
virtual void getEnabledFeatures()
{
if (deviceFeatures.samplerAnisotropy) {
enabledFeatures.samplerAnisotropy = VK_TRUE;
}
}
void loadCubemap(std::string filename, VkFormat format, bool forceLinearTiling)
{
ktxResult result;