Android support for particle fire example (#97)

This commit is contained in:
saschawillems 2016-03-23 23:02:10 +01:00
parent a9fe22426f
commit a6e13b907f
9 changed files with 156 additions and 21 deletions

View file

@ -266,7 +266,7 @@ public:
// Load a mesh (using ASSIMP) and create vulkan vertex and index buffers with given vertex layout
void loadMesh(
const char *filename,
std::string fiename,
vkMeshLoader::MeshBuffer *meshBuffer,
std::vector<vkMeshLoader::VertexLayout> vertexLayout,
float scale);