diff --git a/README.md b/README.md index d52c1000..c8b9065c 100644 --- a/README.md +++ b/README.md @@ -294,7 +294,11 @@ Uses conservative rasterization to change the way fragments are generated by the Uses push descriptors apply the push constants concept to descriptor sets. Instead of creating per-object descriptor sets for rendering multiple objects, this example passes descriptors at command buffer creation time. -#### [03 - Debug markers (VK_EXT_debug_marker)](examples/debugmarker/) +#### [03 - Multiview rendering (VK_KHR_multiview)](examples/multiview/) + +Renders a scene to to multiple views (layers) of a single framebuffer to simulate stereoscopic rendering in one pass. Broadcasting to the views is done in the vertex shader using ```gl_ViewIndex```. + +#### [04 - Debug markers (VK_EXT_debug_marker)](examples/debugmarker/) Uses the VK_EXT_debug_marker extension to set debug markers, regions and to name Vulkan objects for advanced debugging in graphics debuggers like [RenderDoc](https://www.renderdoc.org). Details can be found in [this tutorial](https://www.saschawillems.de/?page_id=2017).