Added conservative rasterization example

Refs #422
This commit is contained in:
saschawillems 2018-03-03 17:32:28 +01:00
parent c918914bd4
commit b2d37e714b
12 changed files with 837 additions and 0 deletions

View file

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#version 450
layout (location = 0) in vec3 inPos;
layout (location = 1) in vec3 inColor;
layout (binding = 0) uniform UBO
{
mat4 projection;
mat4 model;
} ubo;
layout (location = 0) out vec3 outColor;
out gl_PerVertex
{
vec4 gl_Position;
};
void main()
{
outColor = inColor;
gl_Position = ubo.projection * ubo.model * vec4(inPos, 1.0);
}