Moved Initializers to vks namespce (Refs #260)
This commit is contained in:
parent
a664b119de
commit
b31d773b93
56 changed files with 1990 additions and 1990 deletions
|
|
@ -126,13 +126,13 @@ public:
|
|||
|
||||
void buildCommandBuffers()
|
||||
{
|
||||
VkCommandBufferBeginInfo cmdBufInfo = vkTools::initializers::commandBufferBeginInfo();
|
||||
VkCommandBufferBeginInfo cmdBufInfo = vks::initializers::commandBufferBeginInfo();
|
||||
|
||||
VkClearValue clearValues[2];
|
||||
clearValues[0].color = { {0.5f, 0.5f, 0.5f, 0.0f} };
|
||||
clearValues[1].depthStencil = { 1.0f, 0 };
|
||||
|
||||
VkRenderPassBeginInfo renderPassBeginInfo = vkTools::initializers::renderPassBeginInfo();
|
||||
VkRenderPassBeginInfo renderPassBeginInfo = vks::initializers::renderPassBeginInfo();
|
||||
renderPassBeginInfo.renderPass = renderPass;
|
||||
renderPassBeginInfo.renderArea.offset.x = 0;
|
||||
renderPassBeginInfo.renderArea.offset.y = 0;
|
||||
|
|
@ -150,10 +150,10 @@ public:
|
|||
|
||||
vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
|
||||
VkViewport viewport = vkTools::initializers::viewport(splitScreen ? (float)width / 2.0f : (float)width, (float)height, 0.0f, 1.0f);
|
||||
VkViewport viewport = vks::initializers::viewport(splitScreen ? (float)width / 2.0f : (float)width, (float)height, 0.0f, 1.0f);
|
||||
vkCmdSetViewport(drawCmdBuffers[i], 0, 1, &viewport);
|
||||
|
||||
VkRect2D scissor = vkTools::initializers::rect2D(width, height, 0, 0);
|
||||
VkRect2D scissor = vks::initializers::rect2D(width, height, 0, 0);
|
||||
vkCmdSetScissor(drawCmdBuffers[i], 0, 1, &scissor);
|
||||
|
||||
vkCmdSetLineWidth(drawCmdBuffers[i], 1.0f);
|
||||
|
|
@ -193,7 +193,7 @@ public:
|
|||
// Binding description
|
||||
vertices.bindingDescriptions.resize(1);
|
||||
vertices.bindingDescriptions[0] =
|
||||
vkTools::initializers::vertexInputBindingDescription(
|
||||
vks::initializers::vertexInputBindingDescription(
|
||||
VERTEX_BUFFER_BIND_ID,
|
||||
vertexLayout.stride(),
|
||||
VK_VERTEX_INPUT_RATE_VERTEX);
|
||||
|
|
@ -204,7 +204,7 @@ public:
|
|||
|
||||
// Location 0 : Position
|
||||
vertices.attributeDescriptions[0] =
|
||||
vkTools::initializers::vertexInputAttributeDescription(
|
||||
vks::initializers::vertexInputAttributeDescription(
|
||||
VERTEX_BUFFER_BIND_ID,
|
||||
0,
|
||||
VK_FORMAT_R32G32B32_SFLOAT,
|
||||
|
|
@ -212,7 +212,7 @@ public:
|
|||
|
||||
// Location 1 : Normals
|
||||
vertices.attributeDescriptions[1] =
|
||||
vkTools::initializers::vertexInputAttributeDescription(
|
||||
vks::initializers::vertexInputAttributeDescription(
|
||||
VERTEX_BUFFER_BIND_ID,
|
||||
1,
|
||||
VK_FORMAT_R32G32B32_SFLOAT,
|
||||
|
|
@ -220,13 +220,13 @@ public:
|
|||
|
||||
// Location 2 : Texture coordinates
|
||||
vertices.attributeDescriptions[2] =
|
||||
vkTools::initializers::vertexInputAttributeDescription(
|
||||
vks::initializers::vertexInputAttributeDescription(
|
||||
VERTEX_BUFFER_BIND_ID,
|
||||
2,
|
||||
VK_FORMAT_R32G32_SFLOAT,
|
||||
sizeof(float) * 6);
|
||||
|
||||
vertices.inputState = vkTools::initializers::pipelineVertexInputStateCreateInfo();
|
||||
vertices.inputState = vks::initializers::pipelineVertexInputStateCreateInfo();
|
||||
vertices.inputState.vertexBindingDescriptionCount = vertices.bindingDescriptions.size();
|
||||
vertices.inputState.pVertexBindingDescriptions = vertices.bindingDescriptions.data();
|
||||
vertices.inputState.vertexAttributeDescriptionCount = vertices.attributeDescriptions.size();
|
||||
|
|
@ -238,12 +238,12 @@ public:
|
|||
// Example uses two ubos and one combined image sampler
|
||||
std::vector<VkDescriptorPoolSize> poolSizes =
|
||||
{
|
||||
vkTools::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 2),
|
||||
vkTools::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1),
|
||||
vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 2),
|
||||
vks::initializers::descriptorPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1),
|
||||
};
|
||||
|
||||
VkDescriptorPoolCreateInfo descriptorPoolInfo =
|
||||
vkTools::initializers::descriptorPoolCreateInfo(
|
||||
vks::initializers::descriptorPoolCreateInfo(
|
||||
poolSizes.size(),
|
||||
poolSizes.data(),
|
||||
1);
|
||||
|
|
@ -256,31 +256,31 @@ public:
|
|||
std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings =
|
||||
{
|
||||
// Binding 0 : Tessellation control shader ubo
|
||||
vkTools::initializers::descriptorSetLayoutBinding(
|
||||
vks::initializers::descriptorSetLayoutBinding(
|
||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
|
||||
0),
|
||||
// Binding 1 : Tessellation evaluation shader ubo
|
||||
vkTools::initializers::descriptorSetLayoutBinding(
|
||||
vks::initializers::descriptorSetLayoutBinding(
|
||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
|
||||
1),
|
||||
// Binding 2 : Fragment shader combined sampler
|
||||
vkTools::initializers::descriptorSetLayoutBinding(
|
||||
vks::initializers::descriptorSetLayoutBinding(
|
||||
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
VK_SHADER_STAGE_FRAGMENT_BIT,
|
||||
2),
|
||||
};
|
||||
|
||||
VkDescriptorSetLayoutCreateInfo descriptorLayout =
|
||||
vkTools::initializers::descriptorSetLayoutCreateInfo(
|
||||
vks::initializers::descriptorSetLayoutCreateInfo(
|
||||
setLayoutBindings.data(),
|
||||
setLayoutBindings.size());
|
||||
|
||||
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
|
||||
|
||||
VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo =
|
||||
vkTools::initializers::pipelineLayoutCreateInfo(
|
||||
vks::initializers::pipelineLayoutCreateInfo(
|
||||
&descriptorSetLayout,
|
||||
1);
|
||||
|
||||
|
|
@ -290,7 +290,7 @@ public:
|
|||
void setupDescriptorSet()
|
||||
{
|
||||
VkDescriptorSetAllocateInfo allocInfo =
|
||||
vkTools::initializers::descriptorSetAllocateInfo(
|
||||
vks::initializers::descriptorSetAllocateInfo(
|
||||
descriptorPool,
|
||||
&descriptorSetLayout,
|
||||
1);
|
||||
|
|
@ -298,7 +298,7 @@ public:
|
|||
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet));
|
||||
|
||||
VkDescriptorImageInfo texDescriptor =
|
||||
vkTools::initializers::descriptorImageInfo(
|
||||
vks::initializers::descriptorImageInfo(
|
||||
textures.colorMap.sampler,
|
||||
textures.colorMap.view,
|
||||
VK_IMAGE_LAYOUT_GENERAL);
|
||||
|
|
@ -306,19 +306,19 @@ public:
|
|||
std::vector<VkWriteDescriptorSet> writeDescriptorSets =
|
||||
{
|
||||
// Binding 0 : Tessellation control shader ubo
|
||||
vkTools::initializers::writeDescriptorSet(
|
||||
vks::initializers::writeDescriptorSet(
|
||||
descriptorSet,
|
||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
0,
|
||||
&uniformBuffers.tessControl.descriptor),
|
||||
// Binding 1 : Tessellation evaluation shader ubo
|
||||
vkTools::initializers::writeDescriptorSet(
|
||||
vks::initializers::writeDescriptorSet(
|
||||
descriptorSet,
|
||||
VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
|
||||
1,
|
||||
&uniformBuffers.tessEval.descriptor),
|
||||
// Binding 2 : Color map
|
||||
vkTools::initializers::writeDescriptorSet(
|
||||
vks::initializers::writeDescriptorSet(
|
||||
descriptorSet,
|
||||
VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
2,
|
||||
|
|
@ -331,39 +331,39 @@ public:
|
|||
void preparePipelines()
|
||||
{
|
||||
VkPipelineInputAssemblyStateCreateInfo inputAssemblyState =
|
||||
vkTools::initializers::pipelineInputAssemblyStateCreateInfo(
|
||||
vks::initializers::pipelineInputAssemblyStateCreateInfo(
|
||||
VK_PRIMITIVE_TOPOLOGY_PATCH_LIST,
|
||||
0,
|
||||
VK_FALSE);
|
||||
|
||||
VkPipelineRasterizationStateCreateInfo rasterizationState =
|
||||
vkTools::initializers::pipelineRasterizationStateCreateInfo(
|
||||
vks::initializers::pipelineRasterizationStateCreateInfo(
|
||||
VK_POLYGON_MODE_FILL,
|
||||
VK_CULL_MODE_BACK_BIT,
|
||||
VK_FRONT_FACE_COUNTER_CLOCKWISE,
|
||||
0);
|
||||
|
||||
VkPipelineColorBlendAttachmentState blendAttachmentState =
|
||||
vkTools::initializers::pipelineColorBlendAttachmentState(
|
||||
vks::initializers::pipelineColorBlendAttachmentState(
|
||||
0xf,
|
||||
VK_FALSE);
|
||||
|
||||
VkPipelineColorBlendStateCreateInfo colorBlendState =
|
||||
vkTools::initializers::pipelineColorBlendStateCreateInfo(
|
||||
vks::initializers::pipelineColorBlendStateCreateInfo(
|
||||
1,
|
||||
&blendAttachmentState);
|
||||
|
||||
VkPipelineDepthStencilStateCreateInfo depthStencilState =
|
||||
vkTools::initializers::pipelineDepthStencilStateCreateInfo(
|
||||
vks::initializers::pipelineDepthStencilStateCreateInfo(
|
||||
VK_TRUE,
|
||||
VK_TRUE,
|
||||
VK_COMPARE_OP_LESS_OR_EQUAL);
|
||||
|
||||
VkPipelineViewportStateCreateInfo viewportState =
|
||||
vkTools::initializers::pipelineViewportStateCreateInfo(1, 1, 0);
|
||||
vks::initializers::pipelineViewportStateCreateInfo(1, 1, 0);
|
||||
|
||||
VkPipelineMultisampleStateCreateInfo multisampleState =
|
||||
vkTools::initializers::pipelineMultisampleStateCreateInfo(
|
||||
vks::initializers::pipelineMultisampleStateCreateInfo(
|
||||
VK_SAMPLE_COUNT_1_BIT,
|
||||
0);
|
||||
|
||||
|
|
@ -373,13 +373,13 @@ public:
|
|||
VK_DYNAMIC_STATE_LINE_WIDTH
|
||||
};
|
||||
VkPipelineDynamicStateCreateInfo dynamicState =
|
||||
vkTools::initializers::pipelineDynamicStateCreateInfo(
|
||||
vks::initializers::pipelineDynamicStateCreateInfo(
|
||||
dynamicStateEnables.data(),
|
||||
dynamicStateEnables.size(),
|
||||
0);
|
||||
|
||||
VkPipelineTessellationStateCreateInfo tessellationState =
|
||||
vkTools::initializers::pipelineTessellationStateCreateInfo(3);
|
||||
vks::initializers::pipelineTessellationStateCreateInfo(3);
|
||||
|
||||
// Tessellation pipelines
|
||||
// Load shaders
|
||||
|
|
@ -391,7 +391,7 @@ public:
|
|||
shaderStages[3] = loadShader(getAssetPath() + "shaders/tessellation/pntriangles.tese.spv", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT);
|
||||
|
||||
VkGraphicsPipelineCreateInfo pipelineCreateInfo =
|
||||
vkTools::initializers::pipelineCreateInfo(
|
||||
vks::initializers::pipelineCreateInfo(
|
||||
pipelineLayout,
|
||||
renderPass,
|
||||
0);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue