Add slang shaders for additional samples

This commit is contained in:
Sascha Willems 2025-05-04 13:31:14 +02:00
parent 0e975064d9
commit b3c032ef68
18 changed files with 1425 additions and 0 deletions

View file

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/* Copyright (c) 2025, Sascha Willems
*
* SPDX-License-Identifier: MIT
*
*/
[shader("fragment")]
float4 fragmentMain()
{
return float4(1.0, 1.0, 1.0, 1.0);
}