Android build files [skip ci]
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04e2e96e61
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4 changed files with 5 additions and 9 deletions
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@ -4,10 +4,6 @@ import subprocess
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import sys
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import sys
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import glob
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import glob
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sys.path.append('../base/')
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import base
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APK_NAME = "vulkanOcclusionquery"
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APK_NAME = "vulkanOcclusionquery"
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APP_TITLE = "Occlusion queries"
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APP_TITLE = "Occlusion queries"
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SHADER_DIR = "occlusionquery"
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SHADER_DIR = "occlusionquery"
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="de.saschawillems.vulkanPBRBIBL"
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package="de.saschawillems.vulkanPBRIBL"
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android:versionCode="1"
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android:versionCode="1"
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android:versionName="1.0">
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android:versionName="1.0">
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@ -10,14 +10,14 @@
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<uses-feature android:name="android.hardware.gamepad" android:required="false"/>
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<uses-feature android:name="android.hardware.gamepad" android:required="false"/>
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<uses-feature android:name="android.software.leanback" android:required="false"/>
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<uses-feature android:name="android.software.leanback" android:required="false"/>
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<application android:label="vulkanPBRBIBL" android:icon="@drawable/icon" android:hasCode="false">
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<application android:label="vulkanPBRIBL" android:icon="@drawable/icon" android:hasCode="false">
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<activity android:name="android.app.NativeActivity"
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<activity android:name="android.app.NativeActivity"
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android:label="PBR Image based lighting"
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android:label="PBR Image based lighting"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:launchMode="singleTask"
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android:launchMode="singleTask"
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android:screenOrientation="landscape"
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android:screenOrientation="landscape"
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android:configChanges="orientation|screenSize|keyboardHidden">
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android:configChanges="orientation|screenSize|keyboardHidden">
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<meta-data android:name="android.app.lib_name" android:value="vulkanPBRBIBL" />
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<meta-data android:name="android.app.lib_name" android:value="vulkanPBRIBL" />
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<intent-filter>
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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<category android:name="android.intent.category.LAUNCHER" />
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@ -4,7 +4,7 @@ import subprocess
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import sys
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import sys
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import glob
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import glob
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APK_NAME = "vulkanPBRBIBL"
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APK_NAME = "vulkanPBRIBL"
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SHADER_DIR = "pbribl"
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SHADER_DIR = "pbribl"
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ASSETS_MODELS = ["cube.obj", "geosphere.obj", "teapot.dae", "torusknot.obj", "venus.fbx"]
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ASSETS_MODELS = ["cube.obj", "geosphere.obj", "teapot.dae", "torusknot.obj", "venus.fbx"]
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ASSETS_TEXTURES = ["hamarikyu_bridge_radiance_cube.ktx", "hamarikyu_bridge_irradiance_cube.ktx"]
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ASSETS_TEXTURES = ["hamarikyu_bridge_radiance_cube.ktx", "hamarikyu_bridge_irradiance_cube.ktx"]
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@ -14,7 +14,7 @@ DATADIR := $(LOCAL_PATH)/../../data
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include $(CLEAR_VARS)
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include $(CLEAR_VARS)
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LOCAL_MODULE := vulkanPBRBIBL
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LOCAL_MODULE := vulkanPBRIBL
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PROJECT_FILES := $(wildcard $(LOCAL_PATH)/../../pbribl/*.cpp)
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PROJECT_FILES := $(wildcard $(LOCAL_PATH)/../../pbribl/*.cpp)
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PROJECT_FILES += $(wildcard $(LOCAL_PATH)/../../base/*.cpp)
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PROJECT_FILES += $(wildcard $(LOCAL_PATH)/../../base/*.cpp)
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