Removed unused parameters for image layout transitions and shader loading (Refs #103)

This commit is contained in:
saschawillems 2017-04-23 11:51:31 +02:00
parent 549f49ff77
commit ba0cc82e50
10 changed files with 13 additions and 35 deletions

View file

@ -83,7 +83,6 @@ namespace vks
void setImageLayout(
VkCommandBuffer cmdbuffer,
VkImage image,
VkImageAspectFlags aspectMask,
VkImageLayout oldImageLayout,
VkImageLayout newImageLayout,
VkImageSubresourceRange subresourceRange,
@ -116,9 +115,9 @@ namespace vks
// Load a SPIR-V shader (binary)
#if defined(__ANDROID__)
VkShaderModule loadShader(AAssetManager* assetManager, const char *fileName, VkDevice device, VkShaderStageFlagBits stage);
VkShaderModule loadShader(AAssetManager* assetManager, const char *fileName, VkDevice device);
#else
VkShaderModule loadShader(const char *fileName, VkDevice device, VkShaderStageFlagBits stage);
VkShaderModule loadShader(const char *fileName, VkDevice device);
#endif
// Load a GLSL shader (text)