Removed unused parameters for image layout transitions and shader loading (Refs #103)
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10 changed files with 13 additions and 35 deletions
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@ -83,7 +83,6 @@ namespace vks
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void setImageLayout(
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VkCommandBuffer cmdbuffer,
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VkImage image,
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VkImageAspectFlags aspectMask,
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VkImageLayout oldImageLayout,
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VkImageLayout newImageLayout,
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VkImageSubresourceRange subresourceRange,
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@ -116,9 +115,9 @@ namespace vks
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// Load a SPIR-V shader (binary)
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#if defined(__ANDROID__)
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VkShaderModule loadShader(AAssetManager* assetManager, const char *fileName, VkDevice device, VkShaderStageFlagBits stage);
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VkShaderModule loadShader(AAssetManager* assetManager, const char *fileName, VkDevice device);
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#else
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VkShaderModule loadShader(const char *fileName, VkDevice device, VkShaderStageFlagBits stage);
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VkShaderModule loadShader(const char *fileName, VkDevice device);
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#endif
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// Load a GLSL shader (text)
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