Removed unused parameters for image layout transitions and shader loading (Refs #103)
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10 changed files with 13 additions and 35 deletions
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@ -200,9 +200,9 @@ VkPipelineShaderStageCreateInfo VulkanExampleBase::loadShader(std::string fileNa
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shaderStage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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shaderStage.stage = stage;
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#if defined(__ANDROID__)
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shaderStage.module = vks::tools::loadShader(androidApp->activity->assetManager, fileName.c_str(), device, stage);
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shaderStage.module = vks::tools::loadShader(androidApp->activity->assetManager, fileName.c_str(), device);
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#else
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shaderStage.module = vks::tools::loadShader(fileName.c_str(), device, stage);
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shaderStage.module = vks::tools::loadShader(fileName.c_str(), device);
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#endif
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shaderStage.pName = "main"; // todo : make param
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assert(shaderStage.module != VK_NULL_HANDLE);
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