Fixed loadAnimation function memory leak bug.
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parent
b43a27cb4b
commit
baa2c16464
1 changed files with 5 additions and 3 deletions
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@ -1074,7 +1074,7 @@ void vkglTF::Model::loadAnimations(tinygltf::Model &gltfModel)
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for (size_t index = 0; index < accessor.count; index++) {
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sampler.inputs.push_back(buf[index]);
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}
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delete[] buf;
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for (auto input : sampler.inputs) {
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if (input < animation.start) {
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animation.start = input;
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@ -1100,7 +1100,8 @@ void vkglTF::Model::loadAnimations(tinygltf::Model &gltfModel)
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for (size_t index = 0; index < accessor.count; index++) {
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sampler.outputsVec4.push_back(glm::vec4(buf[index], 0.0f));
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}
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break;
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delete[] buf;
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break;
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}
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case TINYGLTF_TYPE_VEC4: {
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glm::vec4 *buf = new glm::vec4[accessor.count];
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@ -1108,7 +1109,8 @@ void vkglTF::Model::loadAnimations(tinygltf::Model &gltfModel)
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for (size_t index = 0; index < accessor.count; index++) {
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sampler.outputsVec4.push_back(buf[index]);
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}
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break;
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delete[] buf;
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break;
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}
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default: {
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std::cout << "unknown type" << std::endl;
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