Added camera position moved with midlle mouse button, fixed mouse button press and release events on linux

This commit is contained in:
saschawillems 2016-03-30 22:48:58 +02:00
parent cf1532dcc5
commit bb4d348ccd
3 changed files with 33 additions and 5 deletions

View file

@ -923,6 +923,7 @@ void VulkanExampleBase::handleMessages(HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
break; break;
case WM_RBUTTONDOWN: case WM_RBUTTONDOWN:
case WM_LBUTTONDOWN: case WM_LBUTTONDOWN:
case WM_MBUTTONDOWN:
mousePos.x = (float)LOWORD(lParam); mousePos.x = (float)LOWORD(lParam);
mousePos.y = (float)HIWORD(lParam); mousePos.y = (float)HIWORD(lParam);
break; break;
@ -951,6 +952,16 @@ void VulkanExampleBase::handleMessages(HWND hWnd, UINT uMsg, WPARAM wParam, LPAR
mousePos = glm::vec2((float)posx, (float)posy); mousePos = glm::vec2((float)posx, (float)posy);
viewChanged(); viewChanged();
} }
if (wParam & MK_MBUTTON)
{
int32_t posx = LOWORD(lParam);
int32_t posy = HIWORD(lParam);
cameraPos.x -= (mousePos.x - (float)posx) * 0.01f;
cameraPos.y -= (mousePos.y - (float)posy) * 0.01f;
viewChanged();
mousePos.x = (float)posx;
mousePos.y = (float)posy;
}
break; break;
} }
} }
@ -1108,22 +1119,36 @@ void VulkanExampleBase::handleEvent(const xcb_generic_event_t *event)
zoom += (mousePos.y - (float)motion->event_y) * .005f; zoom += (mousePos.y - (float)motion->event_y) * .005f;
viewChanged(); viewChanged();
} }
if (mouseButtons.middle)
{
cameraPos.x -= (mousePos.x - (float)motion->event_x) * 0.01f;
cameraPos.y -= (mousePos.y - (float)motion->event_y) * 0.01f;
viewChanged();
mousePos.x = (float)motion->event_x;
mousePos.y = (float)motion->event_y;
}
mousePos = glm::vec2((float)motion->event_x, (float)motion->event_y); mousePos = glm::vec2((float)motion->event_x, (float)motion->event_y);
} }
break; break;
case XCB_BUTTON_PRESS: case XCB_BUTTON_PRESS:
{ {
xcb_button_press_event_t *press = (xcb_button_press_event_t *)event; xcb_button_press_event_t *press = (xcb_button_press_event_t *)event;
mouseButtons.left = (press->detail & XCB_BUTTON_INDEX_1); if (press->detail == XCB_BUTTON_INDEX_1)
mouseButtons.right = (press->detail & XCB_BUTTON_INDEX_3); mouseButtons.left = true;
if (press->detail == XCB_BUTTON_INDEX_1)
mouseButtons.middle = true;
if (press->detail == XCB_BUTTON_INDEX_3)
mouseButtons.right = true;
} }
break; break;
case XCB_BUTTON_RELEASE: case XCB_BUTTON_RELEASE:
{ {
xcb_button_press_event_t *press = (xcb_button_press_event_t *)event; xcb_button_press_event_t *press = (xcb_button_press_event_t *)event;
if (press->detail & XCB_BUTTON_INDEX_1) if (press->detail == XCB_BUTTON_INDEX_1)
mouseButtons.left = false; mouseButtons.left = false;
if (press->detail & XCB_BUTTON_INDEX_3) if (press->detail == XCB_BUTTON_INDEX_1)
mouseButtons.middle = false;
if (press->detail == XCB_BUTTON_INDEX_3)
mouseButtons.right = false; mouseButtons.right = false;
} }
break; break;

View file

@ -137,6 +137,7 @@ public:
float zoomSpeed = 1.0f; float zoomSpeed = 1.0f;
glm::vec3 rotation = glm::vec3(); glm::vec3 rotation = glm::vec3();
glm::vec3 cameraPos = glm::vec3();
glm::vec2 mousePos; glm::vec2 mousePos;
std::string title = "Vulkan Example"; std::string title = "Vulkan Example";
@ -172,6 +173,7 @@ public:
struct { struct {
bool left = false; bool left = false;
bool right = false; bool right = false;
bool middle = false;
} mouseButtons; } mouseButtons;
bool quit; bool quit;
xcb_connection_t *connection; xcb_connection_t *connection;

View file

@ -86,6 +86,7 @@ public:
zoom = -7.5f; zoom = -7.5f;
zoomSpeed = 2.5f; zoomSpeed = 2.5f;
rotation = { 0.0f, -90.0f, 0.0f }; rotation = { 0.0f, -90.0f, 0.0f };
cameraPos = glm::vec3(2.5f, 2.5f, 0.0f);
title = "Vulkan Example - Multisampling"; title = "Vulkan Example - Multisampling";
} }
@ -667,7 +668,7 @@ public:
float offset = 0.5f; float offset = 0.5f;
int uboIndex = 1; int uboIndex = 1;
uboVS.model = glm::mat4(); uboVS.model = glm::mat4();
uboVS.model = viewMatrix * glm::translate(uboVS.model, glm::vec3(2.5f, 2.5f, 0.0f)); uboVS.model = viewMatrix * glm::translate(uboVS.model, cameraPos);
uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.x), glm::vec3(1.0f, 0.0f, 0.0f)); uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.x), glm::vec3(1.0f, 0.0f, 0.0f));
uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.y), glm::vec3(0.0f, 1.0f, 0.0f)); uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.y), glm::vec3(0.0f, 1.0f, 0.0f));
uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.z), glm::vec3(0.0f, 0.0f, 1.0f)); uboVS.model = glm::rotate(uboVS.model, glm::radians(rotation.z), glm::vec3(0.0f, 0.0f, 1.0f));