Added starfield backdrop to instancing example
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d335e7be29
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10 changed files with 70 additions and 2 deletions
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@ -81,6 +81,7 @@ public:
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struct {
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VkPipeline instancedRocks;
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VkPipeline planet;
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VkPipeline starfield;
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} pipelines;
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VkDescriptorSetLayout descriptorSetLayout;
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@ -89,7 +90,6 @@ public:
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VkDescriptorSet planet;
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} descriptorSets;
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VulkanExample() : VulkanExampleBase(ENABLE_VALIDATION)
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{
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title = "Vulkan Example - Instanced mesh rendering";
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@ -105,6 +105,7 @@ public:
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{
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vkDestroyPipeline(device, pipelines.instancedRocks, nullptr);
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vkDestroyPipeline(device, pipelines.planet, nullptr);
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vkDestroyPipeline(device, pipelines.starfield, nullptr);
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vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
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vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
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vkDestroyBuffer(device, instanceBuffer.buffer, nullptr);
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@ -148,6 +149,11 @@ public:
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VkDeviceSize offsets[1] = { 0 };
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// Star field
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vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets.planet, 0, NULL);
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vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.starfield);
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vkCmdDraw(drawCmdBuffers[i], 4, 1, 0, 0);
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// Planet
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vkCmdBindDescriptorSets(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets.planet, 0, NULL);
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vkCmdBindPipeline(drawCmdBuffers[i], VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.planet);
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@ -378,6 +384,16 @@ public:
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inputState.vertexBindingDescriptionCount = 1;
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inputState.vertexAttributeDescriptionCount = 4;
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VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.planet));
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// Star field pipeline
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rasterizationState.cullMode = VK_CULL_MODE_NONE;
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depthStencilState.depthWriteEnable = VK_FALSE;
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shaderStages[0] = loadShader(getAssetPath() + "shaders/instancing/starfield.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
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shaderStages[1] = loadShader(getAssetPath() + "shaders/instancing/starfield.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
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// Vertices are generated in the vertex shader
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inputState.vertexBindingDescriptionCount = 0;
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inputState.vertexAttributeDescriptionCount = 0;
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VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.starfield));
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}
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float rnd(float range)
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