Split shader UBOs

This commit is contained in:
Sascha Willems 2020-04-12 21:58:45 +02:00
parent 9f7d13d5e0
commit bb9374b2ec
4 changed files with 2 additions and 2 deletions

View file

@ -1,6 +1,6 @@
#version 450
layout (binding = 1) uniform sampler2D samplerColorMap;
layout (set = 1, binding = 0) uniform sampler2D samplerColorMap;
layout (location = 0) in vec3 inNormal;
layout (location = 1) in vec3 inColor;