Use vulkan result check macro
This commit is contained in:
parent
2a05de5882
commit
bbce1bd743
1 changed files with 41 additions and 95 deletions
|
|
@ -196,8 +196,6 @@ public:
|
|||
// the offscreen framebuffer
|
||||
void prepareTextureTarget(uint32_t width, uint32_t height, VkFormat format)
|
||||
{
|
||||
VkResult err;
|
||||
|
||||
// Get device properites for the requested texture format
|
||||
VkFormatProperties formatProperties;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &formatProperties);
|
||||
|
|
@ -224,15 +222,12 @@ public:
|
|||
VkMemoryAllocateInfo memAllocInfo = vkTools::initializers::memoryAllocateInfo();
|
||||
VkMemoryRequirements memReqs;
|
||||
|
||||
err = vkCreateImage(device, &imageCreateInfo, nullptr, &offScreenFrameBuf.textureTarget.image);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateImage(device, &imageCreateInfo, nullptr, &offScreenFrameBuf.textureTarget.image));
|
||||
vkGetImageMemoryRequirements(device, offScreenFrameBuf.textureTarget.image, &memReqs);
|
||||
memAllocInfo.allocationSize = memReqs.size;
|
||||
getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &memAllocInfo.memoryTypeIndex);
|
||||
err = vkAllocateMemory(device, &memAllocInfo, nullptr, &offScreenFrameBuf.textureTarget.deviceMemory);
|
||||
assert(!err);
|
||||
err = vkBindImageMemory(device, offScreenFrameBuf.textureTarget.image, offScreenFrameBuf.textureTarget.deviceMemory, 0);
|
||||
assert(!err);
|
||||
memAllocInfo.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
VK_CHECK_RESULT(vkAllocateMemory(device, &memAllocInfo, nullptr, &offScreenFrameBuf.textureTarget.deviceMemory));
|
||||
VK_CHECK_RESULT(vkBindImageMemory(device, offScreenFrameBuf.textureTarget.image, offScreenFrameBuf.textureTarget.deviceMemory, 0));
|
||||
|
||||
VkCommandBuffer layoutCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||
|
||||
|
|
@ -257,22 +252,18 @@ public:
|
|||
sampler.mipLodBias = 0.0f;
|
||||
sampler.maxAnisotropy = 0;
|
||||
sampler.minLod = 0.0f;
|
||||
sampler.maxLod = 0.0f;
|
||||
sampler.maxLod = 1.0f;
|
||||
sampler.borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
|
||||
err = vkCreateSampler(device, &sampler, nullptr, &offScreenFrameBuf.textureTarget.sampler);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateSampler(device, &sampler, nullptr, &offScreenFrameBuf.textureTarget.sampler));
|
||||
|
||||
// Create image view
|
||||
VkImageViewCreateInfo view = {};
|
||||
view.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
view.pNext = NULL;
|
||||
VkImageViewCreateInfo view = vkTools::initializers::imageViewCreateInfo();
|
||||
view.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
view.format = format;
|
||||
view.components = { VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A };
|
||||
view.subresourceRange = { VK_IMAGE_ASPECT_DEPTH_BIT, 0, 1, 0, 1 };
|
||||
view.image = offScreenFrameBuf.textureTarget.image;
|
||||
err = vkCreateImageView(device, &view, nullptr, &offScreenFrameBuf.textureTarget.view);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateImageView(device, &view, nullptr, &offScreenFrameBuf.textureTarget.view));
|
||||
}
|
||||
|
||||
// Set up a separate render pass for the offscreen frame buffer
|
||||
|
|
@ -326,8 +317,7 @@ public:
|
|||
renderPassCreateInfo.subpassCount = 1;
|
||||
renderPassCreateInfo.pSubpasses = &subpass;
|
||||
|
||||
VkResult err = vkCreateRenderPass(device, &renderPassCreateInfo, nullptr, &offScreenFrameBuf.renderPass);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateRenderPass(device, &renderPassCreateInfo, nullptr, &offScreenFrameBuf.renderPass));
|
||||
}
|
||||
|
||||
void prepareOffscreenFramebuffer()
|
||||
|
|
@ -337,8 +327,6 @@ public:
|
|||
|
||||
VkFormat fbColorFormat = FB_COLOR_FORMAT;
|
||||
|
||||
VkResult err;
|
||||
|
||||
// Color attachment
|
||||
VkImageCreateInfo image = vkTools::initializers::imageCreateInfo();
|
||||
image.imageType = VK_IMAGE_TYPE_2D;
|
||||
|
|
@ -354,6 +342,7 @@ public:
|
|||
image.flags = 0;
|
||||
|
||||
VkMemoryAllocateInfo memAlloc = vkTools::initializers::memoryAllocateInfo();
|
||||
VkMemoryRequirements memReqs;
|
||||
|
||||
VkImageViewCreateInfo colorImageView = vkTools::initializers::imageViewCreateInfo();
|
||||
colorImageView.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
|
|
@ -365,18 +354,13 @@ public:
|
|||
colorImageView.subresourceRange.levelCount = 1;
|
||||
colorImageView.subresourceRange.baseArrayLayer = 0;
|
||||
colorImageView.subresourceRange.layerCount = 1;
|
||||
VK_CHECK_RESULT(vkCreateImage(device, &image, nullptr, &offScreenFrameBuf.color.image));
|
||||
|
||||
VkMemoryRequirements memReqs;
|
||||
|
||||
err = vkCreateImage(device, &image, nullptr, &offScreenFrameBuf.color.image);
|
||||
assert(!err);
|
||||
vkGetImageMemoryRequirements(device, offScreenFrameBuf.color.image, &memReqs);
|
||||
memAlloc.allocationSize = memReqs.size;
|
||||
getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &memAlloc.memoryTypeIndex);
|
||||
err = vkAllocateMemory(device, &memAlloc, nullptr, &offScreenFrameBuf.color.mem);
|
||||
assert(!err);
|
||||
err = vkBindImageMemory(device, offScreenFrameBuf.color.image, offScreenFrameBuf.color.mem, 0);
|
||||
assert(!err);
|
||||
memAlloc.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, &offScreenFrameBuf.color.mem));
|
||||
VK_CHECK_RESULT(vkBindImageMemory(device, offScreenFrameBuf.color.image, offScreenFrameBuf.color.mem, 0));
|
||||
|
||||
VkCommandBuffer layoutCmd = VulkanExampleBase::createCommandBuffer(VK_COMMAND_BUFFER_LEVEL_PRIMARY, true);
|
||||
|
||||
|
|
@ -388,8 +372,7 @@ public:
|
|||
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
|
||||
|
||||
colorImageView.image = offScreenFrameBuf.color.image;
|
||||
err = vkCreateImageView(device, &colorImageView, nullptr, &offScreenFrameBuf.color.view);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateImageView(device, &colorImageView, nullptr, &offScreenFrameBuf.color.view));
|
||||
|
||||
// Depth stencil attachment
|
||||
image.format = DEPTH_FORMAT;
|
||||
|
|
@ -405,17 +388,13 @@ public:
|
|||
depthStencilView.subresourceRange.levelCount = 1;
|
||||
depthStencilView.subresourceRange.baseArrayLayer = 0;
|
||||
depthStencilView.subresourceRange.layerCount = 1;
|
||||
VK_CHECK_RESULT(vkCreateImage(device, &image, nullptr, &offScreenFrameBuf.depth.image));
|
||||
|
||||
err = vkCreateImage(device, &image, nullptr, &offScreenFrameBuf.depth.image);
|
||||
assert(!err);
|
||||
vkGetImageMemoryRequirements(device, offScreenFrameBuf.depth.image, &memReqs);
|
||||
memAlloc.allocationSize = memReqs.size;
|
||||
getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, &memAlloc.memoryTypeIndex);
|
||||
err = vkAllocateMemory(device, &memAlloc, nullptr, &offScreenFrameBuf.depth.mem);
|
||||
assert(!err);
|
||||
|
||||
err = vkBindImageMemory(device, offScreenFrameBuf.depth.image, offScreenFrameBuf.depth.mem, 0);
|
||||
assert(!err);
|
||||
memAlloc.memoryTypeIndex = getMemoryType(memReqs.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
VK_CHECK_RESULT(vkAllocateMemory(device, &memAlloc, nullptr, &offScreenFrameBuf.depth.mem));
|
||||
VK_CHECK_RESULT(vkBindImageMemory(device, offScreenFrameBuf.depth.image, offScreenFrameBuf.depth.mem, 0));
|
||||
|
||||
vkTools::setImageLayout(
|
||||
layoutCmd,
|
||||
|
|
@ -427,8 +406,7 @@ public:
|
|||
VulkanExampleBase::flushCommandBuffer(layoutCmd, queue, true);
|
||||
|
||||
depthStencilView.image = offScreenFrameBuf.depth.image;
|
||||
err = vkCreateImageView(device, &depthStencilView, nullptr, &offScreenFrameBuf.depth.view);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateImageView(device, &depthStencilView, nullptr, &offScreenFrameBuf.depth.view));
|
||||
|
||||
VkImageView attachments[2];
|
||||
attachments[0] = offScreenFrameBuf.color.view;
|
||||
|
|
@ -445,14 +423,11 @@ public:
|
|||
fbufCreateInfo.height = offScreenFrameBuf.height;
|
||||
fbufCreateInfo.layers = 1;
|
||||
|
||||
err = vkCreateFramebuffer(device, &fbufCreateInfo, nullptr, &offScreenFrameBuf.frameBuffer);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateFramebuffer(device, &fbufCreateInfo, nullptr, &offScreenFrameBuf.frameBuffer));
|
||||
}
|
||||
|
||||
void buildOffscreenCommandBuffer()
|
||||
{
|
||||
VkResult err;
|
||||
|
||||
// Create separate command buffer for offscreen
|
||||
// rendering
|
||||
if (offScreenCmdBuffer == VK_NULL_HANDLE)
|
||||
|
|
@ -461,8 +436,7 @@ public:
|
|||
cmdPool,
|
||||
VK_COMMAND_BUFFER_LEVEL_PRIMARY,
|
||||
1);
|
||||
VkResult vkRes = vkAllocateCommandBuffers(device, &cmd, &offScreenCmdBuffer);
|
||||
assert(!vkRes);
|
||||
VK_CHECK_RESULT(vkAllocateCommandBuffers(device, &cmd, &offScreenCmdBuffer));
|
||||
}
|
||||
|
||||
// Create a semaphore used to synchronize offscreen rendering and usage
|
||||
|
|
@ -485,21 +459,12 @@ public:
|
|||
renderPassBeginInfo.clearValueCount = 2;
|
||||
renderPassBeginInfo.pClearValues = clearValues;
|
||||
|
||||
err = vkBeginCommandBuffer(offScreenCmdBuffer, &cmdBufInfo);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkBeginCommandBuffer(offScreenCmdBuffer, &cmdBufInfo));
|
||||
|
||||
VkViewport viewport = vkTools::initializers::viewport(
|
||||
(float)offScreenFrameBuf.width,
|
||||
(float)offScreenFrameBuf.height,
|
||||
0.0f,
|
||||
1.0f);
|
||||
VkViewport viewport = vkTools::initializers::viewport((float)offScreenFrameBuf.width, (float)offScreenFrameBuf.height, 0.0f, 1.0f);
|
||||
vkCmdSetViewport(offScreenCmdBuffer, 0, 1, &viewport);
|
||||
|
||||
VkRect2D scissor = vkTools::initializers::rect2D(
|
||||
offScreenFrameBuf.width,
|
||||
offScreenFrameBuf.height,
|
||||
0,
|
||||
0);
|
||||
VkRect2D scissor = vkTools::initializers::rect2D(offScreenFrameBuf.width, offScreenFrameBuf.height, 0, 0);
|
||||
vkCmdSetScissor(offScreenCmdBuffer, 0, 1, &scissor);
|
||||
|
||||
// Set depth bias (aka "Polygon offset")
|
||||
|
|
@ -523,8 +488,7 @@ public:
|
|||
|
||||
updateTexture();
|
||||
|
||||
err = vkEndCommandBuffer(offScreenCmdBuffer);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkEndCommandBuffer(offScreenCmdBuffer));
|
||||
}
|
||||
|
||||
void buildCommandBuffers()
|
||||
|
|
@ -544,15 +508,12 @@ public:
|
|||
renderPassBeginInfo.clearValueCount = 2;
|
||||
renderPassBeginInfo.pClearValues = clearValues;
|
||||
|
||||
VkResult err;
|
||||
|
||||
for (int32_t i = 0; i < drawCmdBuffers.size(); ++i)
|
||||
{
|
||||
// Set target frame buffer
|
||||
renderPassBeginInfo.framebuffer = frameBuffers[i];
|
||||
|
||||
err = vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkBeginCommandBuffer(drawCmdBuffers[i], &cmdBufInfo));
|
||||
|
||||
vkCmdBeginRenderPass(drawCmdBuffers[i], &renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
|
||||
|
|
@ -585,8 +546,7 @@ public:
|
|||
|
||||
vkCmdEndRenderPass(drawCmdBuffers[i]);
|
||||
|
||||
err = vkEndCommandBuffer(drawCmdBuffers[i]);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkEndCommandBuffer(drawCmdBuffers[i]));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -738,8 +698,7 @@ public:
|
|||
poolSizes.data(),
|
||||
3);
|
||||
|
||||
VkResult vkRes = vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool);
|
||||
assert(!vkRes);
|
||||
VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolInfo, nullptr, &descriptorPool));
|
||||
}
|
||||
|
||||
void setupDescriptorSetLayout()
|
||||
|
|
@ -764,20 +723,17 @@ public:
|
|||
setLayoutBindings.data(),
|
||||
setLayoutBindings.size());
|
||||
|
||||
VkResult err = vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateDescriptorSetLayout(device, &descriptorLayout, nullptr, &descriptorSetLayout));
|
||||
|
||||
VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo =
|
||||
vkTools::initializers::pipelineLayoutCreateInfo(
|
||||
&descriptorSetLayout,
|
||||
1);
|
||||
|
||||
err = vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayouts.quad);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayouts.quad));
|
||||
|
||||
// Offscreen pipeline layout
|
||||
err = vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayouts.offscreen);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreatePipelineLayout(device, &pPipelineLayoutCreateInfo, nullptr, &pipelineLayouts.offscreen));
|
||||
}
|
||||
|
||||
void setupDescriptorSets()
|
||||
|
|
@ -789,8 +745,7 @@ public:
|
|||
&descriptorSetLayout,
|
||||
1);
|
||||
|
||||
VkResult vkRes = vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet);
|
||||
assert(!vkRes);
|
||||
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSet));
|
||||
|
||||
// Image descriptor for the shadow map texture
|
||||
VkDescriptorImageInfo texDescriptor =
|
||||
|
|
@ -818,8 +773,7 @@ public:
|
|||
vkUpdateDescriptorSets(device, writeDescriptorSets.size(), writeDescriptorSets.data(), 0, NULL);
|
||||
|
||||
// Offscreen
|
||||
vkRes = vkAllocateDescriptorSets(device, &allocInfo, &descriptorSets.offscreen);
|
||||
assert(!vkRes);
|
||||
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSets.offscreen));
|
||||
|
||||
std::vector<VkWriteDescriptorSet> offScreenWriteDescriptorSets =
|
||||
{
|
||||
|
|
@ -833,8 +787,7 @@ public:
|
|||
vkUpdateDescriptorSets(device, offScreenWriteDescriptorSets.size(), offScreenWriteDescriptorSets.data(), 0, NULL);
|
||||
|
||||
// 3D scene
|
||||
vkRes = vkAllocateDescriptorSets(device, &allocInfo, &descriptorSets.scene);
|
||||
assert(!vkRes);
|
||||
VK_CHECK_RESULT(vkAllocateDescriptorSets(device, &allocInfo, &descriptorSets.scene));
|
||||
|
||||
// Image descriptor for the shadow map texture
|
||||
texDescriptor.sampler = offScreenFrameBuf.textureTarget.sampler;
|
||||
|
|
@ -934,15 +887,13 @@ public:
|
|||
pipelineCreateInfo.stageCount = shaderStages.size();
|
||||
pipelineCreateInfo.pStages = shaderStages.data();
|
||||
|
||||
VkResult err = vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.quad);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.quad));
|
||||
|
||||
// 3D scene
|
||||
shaderStages[0] = loadShader(getAssetPath() + "shaders/shadowmapping/scene.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
||||
shaderStages[1] = loadShader(getAssetPath() + "shaders/shadowmapping/scene.frag.spv", VK_SHADER_STAGE_FRAGMENT_BIT);
|
||||
rasterizationState.cullMode = VK_CULL_MODE_NONE;
|
||||
err = vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.scene);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.scene));
|
||||
|
||||
// Offscreen pipeline
|
||||
shaderStages[0] = loadShader(getAssetPath() + "shaders/shadowmapping/offscreen.vert.spv", VK_SHADER_STAGE_VERTEX_BIT);
|
||||
|
|
@ -960,8 +911,7 @@ public:
|
|||
dynamicStateEnables.size(),
|
||||
0);
|
||||
|
||||
err = vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.offscreen);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkCreateGraphicsPipelines(device, pipelineCache, 1, &pipelineCreateInfo, nullptr, &pipelines.offscreen));
|
||||
}
|
||||
|
||||
// Prepare and initialize uniform buffer containing shader uniforms
|
||||
|
|
@ -1016,8 +966,7 @@ public:
|
|||
uboVSquad.model = glm::mat4();
|
||||
|
||||
uint8_t *pData;
|
||||
VkResult err = vkMapMemory(device, uniformDataVS.memory, 0, sizeof(uboVSquad), 0, (void **)&pData);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkMapMemory(device, uniformDataVS.memory, 0, sizeof(uboVSquad), 0, (void **)&pData));
|
||||
memcpy(pData, &uboVSquad, sizeof(uboVSquad));
|
||||
vkUnmapMemory(device, uniformDataVS.memory);
|
||||
|
||||
|
|
@ -1043,9 +992,7 @@ public:
|
|||
|
||||
uboVSscene.depthBiasMVP = uboOffscreenVS.depthMVP;
|
||||
|
||||
pData;
|
||||
err = vkMapMemory(device, uniformData.scene.memory, 0, sizeof(uboVSscene), 0, (void **)&pData);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkMapMemory(device, uniformData.scene.memory, 0, sizeof(uboVSscene), 0, (void **)&pData));
|
||||
memcpy(pData, &uboVSscene, sizeof(uboVSscene));
|
||||
vkUnmapMemory(device, uniformData.scene.memory);
|
||||
}
|
||||
|
|
@ -1060,8 +1007,7 @@ public:
|
|||
uboOffscreenVS.depthMVP = depthProjectionMatrix * depthViewMatrix * depthModelMatrix;
|
||||
|
||||
uint8_t *pData;
|
||||
VkResult err = vkMapMemory(device, uniformDataOffscreenVS.memory, 0, sizeof(uboOffscreenVS), 0, (void **)&pData);
|
||||
assert(!err);
|
||||
VK_CHECK_RESULT(vkMapMemory(device, uniformDataOffscreenVS.memory, 0, sizeof(uboOffscreenVS), 0, (void **)&pData));
|
||||
memcpy(pData, &uboOffscreenVS, sizeof(uboOffscreenVS));
|
||||
vkUnmapMemory(device, uniformDataOffscreenVS.memory);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue