diff --git a/README.md b/README.md index 6bb44e73..a66a767c 100644 --- a/README.md +++ b/README.md @@ -302,7 +302,11 @@ Uses push descriptors apply the push constants concept to descriptor sets. Inste Renders a scene to to multiple views (layers) of a single framebuffer to simulate stereoscopic rendering in one pass. Broadcasting to the views is done in the vertex shader using ```gl_ViewIndex```. -#### [04 - Debug markers (VK_EXT_debug_marker)](examples/debugmarker/) +#### [04 - Conditional rendering (VK_EXT_conditional_rendering)](examples/conditionalrender) + +Demonstrates the use of VK_EXT_conditional_rendering to conditionally dispatch render commands based on values from a dedicated buffer. This allows e.g. visibility toggles without having to rebuild command buffers ([blog post](https://www.saschawillems.de/?p=3098)). + +#### [05 - Debug markers (VK_EXT_debug_marker)](examples/debugmarker/) Uses the VK_EXT_debug_marker extension to set debug markers, regions and to name Vulkan objects for advanced debugging in graphics debuggers like [RenderDoc](https://www.renderdoc.org). Details can be found in [this tutorial](https://www.saschawillems.de/?page_id=2017).