diff --git a/examples/texture3d/texture3d.cpp b/examples/texture3d/texture3d.cpp index b63d5396..63803243 100644 --- a/examples/texture3d/texture3d.cpp +++ b/examples/texture3d/texture3d.cpp @@ -130,7 +130,7 @@ public: T frequency = (T)1; T amplitude = (T)1; T max = (T)0; - for (int32_t i = 0; i < octaves; i++) + for (uint32_t i = 0; i < octaves; i++) { sum += perlinNoise.noise(x * frequency, y * frequency, z * frequency) * amplitude; max += amplitude; @@ -325,15 +325,14 @@ public: PerlinNoise perlinNoise; FractalNoise fractalNoise(perlinNoise); - const int32_t noiseType = rand() % 2; const float noiseScale = static_cast(rand() % 10) + 4.0f; #pragma omp parallel for - for (int32_t z = 0; z < texture.depth; z++) + for (uint32_t z = 0; z < texture.depth; z++) { for (uint32_t y = 0; y < texture.height; y++) { - for (int32_t x = 0; x < texture.width; x++) + for (uint32_t x = 0; x < texture.width; x++) { float nx = (float)x / (float)texture.width; float ny = (float)y / (float)texture.height;