Added android example template
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45
android/examples/_template/CMakeLists.txt
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45
android/examples/_template/CMakeLists.txt
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cmake_minimum_required(VERSION 3.4.1 FATAL_ERROR)
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set(NAME %EXAMPLE_FOLDER%)
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set(SRC_DIR ../../../examples/${NAME})
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set(BASE_DIR ../../../base)
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set(EXTERNAL_DIR ../../../external)
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set(LIB_DIR ../../../libs)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -DVK_USE_PLATFORM_ANDROID_KHR -DVK_NO_PROTOTYPES")
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#set(CMAKE_SHARED_LINKER_FLAGS "--no-fatal-warnings")
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file(GLOB EXAMPLE_SRC "${SRC_DIR}/*.cpp")
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file(GLOB BASE_SRC "${BASE_DIR}/*.cpp")
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add_library(
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native-lib SHARED
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${EXAMPLE_SRC}
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${BASE_SRC}
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${EXTERNAL_DIR}/imgui/imgui.cpp
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${EXTERNAL_DIR}/imgui/imgui_draw.cpp
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)
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add_library(native-app-glue STATIC ${ANDROID_NDK}/sources/android/native_app_glue/android_native_app_glue.c)
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add_library(libassimp STATIC IMPORTED)
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set_target_properties(libassimp PROPERTIES IMPORTED_LOCATION ${CMAKE_SOURCE_DIR}/../../../libs/assimp/${ANDROID_ABI}/libassimp.a)
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set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -u ANativeActivity_onCreate")
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include_directories(${BASE_DIR})
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include_directories(${EXTERNAL_DIR}/glm)
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include_directories(${EXTERNAL_DIR}/gli)
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include_directories(${EXTERNAL_DIR}/imgui)
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include_directories(${EXTERNAL_DIR}/assimp)
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include_directories(${ANDROID_NDK}/sources/android/native_app_glue)
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target_link_libraries(
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native-lib
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native-app-glue
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android
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log
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z
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libassimp
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)
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55
android/examples/_template/build.gradle
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android/examples/_template/build.gradle
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apply plugin: 'com.android.application'
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apply from: '../gradle/outputfilename.gradle'
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android {
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compileSdkVersion 26
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defaultConfig {
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applicationId "de.saschawillems.%PACKAGE_NAME%"
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minSdkVersion 19
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targetSdkVersion 26
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versionCode 1
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versionName "1.0"
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testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
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ndk {
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abiFilters "armeabi-v7a"
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}
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externalNativeBuild {
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cmake {
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cppFlags "-std=c++11"
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arguments "-DANDROID_STL=c++_static"
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}
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}
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}
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sourceSets {
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main.assets.srcDirs = ['assets']
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}
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buildTypes {
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release {
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minifyEnabled false
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proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
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}
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}
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externalNativeBuild {
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cmake {
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path "CMakeLists.txt"
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}
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}
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}
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task copyTask << {
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copy {
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from '../../common/res/drawable'
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into "src/main/res/drawable"
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include 'icon.png'
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}
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copy {
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from '../../../data/shaders/base'
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into "assets/shaders/base"
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include '*.spv'
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}
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%ASSET_COPY%
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}
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preBuild.dependsOn copyTask
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25
android/examples/_template/proguard-rules.pro
vendored
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android/examples/_template/proguard-rules.pro
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# Add project specific ProGuard rules here.
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# By default, the flags in this file are appended to flags specified
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# in /home/SERILOCAL/l.west/Android/Sdk/tools/proguard/proguard-android.txt
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# You can edit the include path and order by changing the proguardFiles
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# directive in build.gradle.
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#
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# For more details, see
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# http://developer.android.com/guide/developing/tools/proguard.html
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# Add any project specific keep options here:
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# If your project uses WebView with JS, uncomment the following
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# and specify the fully qualified class name to the JavaScript interface
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# class:
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *;
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#}
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# Uncomment this to preserve the line number information for
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# debugging stack traces.
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#-keepattributes SourceFile,LineNumberTable
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# If you keep the line number information, uncomment this to
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# hide the original source file name.
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#-renamesourcefileattribute SourceFile
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24
android/examples/_template/src/main/AndroidManifest.xml
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android/examples/_template/src/main/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="de.saschawillems.%PACKAGE_NAME%">
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<application
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android:label="%APP_LABEL%"
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android:icon="@drawable/icon"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen">
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<activity android:name="de.saschawillems.vulkanSample.VulkanActivity"
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android:screenOrientation="landscape"
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android:configChanges="orientation|keyboardHidden">
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<meta-data android:name="android.app.lib_name"
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android:value="native-lib" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
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<uses-feature android:name="android.hardware.gamepad" android:required="false" />
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</manifest>
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/*
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* Copyright (C) 2018 by Sascha Willems - www.saschawillems.de
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*
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* This code is licensed under the MIT license (MIT) (http://opensource.org/licenses/MIT)
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*/
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package de.saschawillems.vulkanSample;
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import android.app.AlertDialog;
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import android.app.NativeActivity;
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import android.content.DialogInterface;
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import android.content.pm.ApplicationInfo;
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import android.os.Bundle;
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import java.util.concurrent.Semaphore;
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public class VulkanActivity extends NativeActivity {
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static {
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// Load native library
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System.loadLibrary("native-lib");
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}
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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}
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// Use a semaphore to create a modal dialog
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private final Semaphore semaphore = new Semaphore(0, true);
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public void showAlert(final String message)
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{
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final VulkanActivity activity = this;
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ApplicationInfo applicationInfo = activity.getApplicationInfo();
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final String applicationName = applicationInfo.nonLocalizedLabel.toString();
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this.runOnUiThread(new Runnable() {
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public void run() {
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AlertDialog.Builder builder = new AlertDialog.Builder(activity, AlertDialog.THEME_HOLO_DARK);
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builder.setTitle(applicationName);
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builder.setMessage(message);
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builder.setPositiveButton("Close", new DialogInterface.OnClickListener() {
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public void onClick(DialogInterface dialog, int id) {
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semaphore.release();
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}
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});
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builder.setCancelable(false);
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AlertDialog dialog = builder.create();
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dialog.show();
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}
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});
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try {
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semaphore.acquire();
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}
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catch (InterruptedException e) { }
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}
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}
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